You Never Really Leave

It’s been a busy week. After a long break, the approach of fall meant I’d have more time on the weekends for inworld activities (the typist rides her bicycle and has other summer goings-on). I was thinking of a return to my St John shop, where I’d left several projects partly completed.

Then circumstances forced some quick decisions. The sim was to undergo a complete makeover. Would I continue, or depart? Make a clean break, or a fresh start? After stopping in at the shop to take stock, it was clear to me that I wanted to carry on.

All of the parcels were to be cleared by last Sunday of all prims, but I had time on Saturday. Sim owner Gabrielle Riel provided quick videos on how to pick up prims and pack them to be easily restored, but that wouldn’t be necessary for me; I planned to put down a completely different building, in a new orientation, so my vendors and doodads didn’t have to be restored to their original positions.

The parcel was cleared and I spent some time in a sandbox getting organized, trying out some old-school building, and also shopping for textures and looking at potential candidates for the new building on the Marketplace.

Most of the week, I spent messing about with prims – I bought 4 different buildings and tinkered with them. There’s something both relaxing and focusing editing someone else’s build, but frustrating too.

I settled on an old-style building called “French Quarter House,” but didn’t like how it was oriented; there’s a back garden with a little two-story annex that I ended up rotating 90 degrees, and I’m pretty happy with it.

The other candidate was a really big 3 story “New Orleans Bar House” that really had potential, but was a small footprint AND it was no copy. After spending a couple of days trimming out unwanted landscaping and garden furniture (all of which was no copy, but I saved it), the main house was mostly copy but some no-copy element remained somewhere. Finally, I found a no-copy animation in an innocuous barrel in the kitchen, and another no-copy texture in the back bar. Voila, the entire house became “copy” when those prims were delinked.

It has some really nice elements (beautiful front balconies with topiary plants) and some really not-great exterior textures; I went so far as to copy it and start to knock it into semi detached (still fits on the parcel) but decided that it was too big a project. I could make it work (using Anywhere Doors by Curio Obscura) for the upper floors and I may still swap it out later if I need more display space. And I could still grab parts (shutters that close, landscaping, the garden furniture).

In the end, I went with the French Quarter house that I remodeled; I have office space in the back, and will have minimal vendors out in the front building. Dhughan will also share space, with his walking stick vendors upstairs. I bought some Rustica furniture after reading about Maxwell Graf’s situation on other blogs – the funky patio set will look great out back. I do need to go through the house and trim prims, make sure that some elements are set up as convex hull, etc.

The other furniture I got from Rustica is one of his Craftsman sets; it’s one of my most favorite styles and it’s right in period with the era at St John Parish. As a part of this, some older prim based furniture I’ve been holding on to forever will go back into deep storage (and a lot more of it will be binned in another burning barrel of no regrets.

It’s weird being back after so long, yet it’s so familiar. The first night I was really back, it was a Talk Like A Pirate Day event that was a Radio Riel simulcast from the NeoVictoria sim. This amazing materials-enabled seahorse showed up. I have other pictures on my hard drive, need to get them on my Flickr page. I also need to remember to use my profile feed more, it’s handy to pull photos off of there.

That was so much fun, I went back for a Circus Night and Freakshow at my friend Kitty’s place in Bayou St John. The costumes were astounding, and the music was super eclectic.

I’ve been tinkering with some build tools and figuring out what I have and what I don’t, and rediscovered that before I went on hiatus, I had gotten most of my huge and overly complicated collection of textures loaded and categorized in a Kinex texture organizer. Some have complained that the creator, Kindred Skytower, hasn’t been inworld in months, but as a recent returnee, I’m still happy with the product – it really makes it easy to find something!

I’ve reconnected with some old friends and made some new ones, made some sales, and I’m getting the building bug again. There’s a lot of mesh work that’s simply beyond my sadly outdated skills in Blender; but I did manage to make mesh last year, and by God, I can pick it back up again. I’ll never be that talented or creative, but what I can do, I’ll do. It’s satisfying to pick things back up.

It’s also satisfying to move them around and rezz them somewhere else. And then relax.

There was talk on other blogs this week (I’d more or less kept up on feeds) about fellow Oldbies coming back to Second Life; once you “get it” inworld, you can never really leave.

So I’m back, again. I’ve got a big rezz day coming up and not sure what to do about it, but I’m here.

Tweekly Digest: 06-Feb – 12-Feb

Tweekly Digest: 08-Feb – 14-Feb

Holy Crap, You Guys, I’m An Arteest Naow? #SecondLife

I won.

Congratulations to the Windlight Magazine & St. John (Riel Estates) Photo Challenge winners! They are:

1st place: Lelani Carver
2nd Place: JamieWolf
3rd Place: Sugar Vegas

Via: Windlight Magazine: Mardi Gras Photo Challenge Winners

Mardi Gras Photo Challenge - Lelani Carver_011

Yes, it’s very dark. The full size one at Flickr shows up better.

I was shocked when I got the email from Johannes1977, the Windlight Magazine publisher. I thought I might have a chance at third place or honorable mention; there were several other photographers who chose that tomb as their subject or as backdrop to a fashion shot. But that was the first one I posted, and of the two I took, it was the one that had a particular glint on the hanging golden skulls and the glowing snake eyes, because I shot using a Windlight setting for an SL day (not fixed day) and the sun was setting. That was the one, and did not even crop it or alter it in any way.

First, because it’s WINDLIGHT, and although the use of filters during shooting, and post-processing was allowed, I was pleased by that particular, ephemeral effect. Second, I could have cropped it but in the end decided against that and posted it unedited and uncropped. Apparently, my comment to that effect impressed the judges, according to what Johannes (and also Gabi) said. They were both VERY complimentary and I was blushing a lot. Yikes.

Which makes THIS particularly funny:

Winner of Flickr Windlight photo contest and banned from Second Life Official Flickr group

I, uh, may have been a little too enthusiastic when posting public relations announcements as a favor for the St John sim owner, Gabrielle Riel. I sent an apology to the Second Life Official group admin but have yet to hear back.

Meanwhile the St John floats are rolling, although there were extremely frustrating tech problems at first. It didn’t help that there were a sim full of us listening to music and dancing while Gabi and Eve Whiterose sorted it out. Earlier in the day, she was forced to close the sim for a few hours while dealing with that and other stuff.

I took a lot of pictures at both Flickr and my SL profile. I also danced, and at one point may have accidentally clicked on something on my float that made it leap forward just as Gabi was working on fixing it. So I ran and hid under the cakes table.

Fortunately, I was very small. I stayed quiet and licked frosting off my paws when I thought nobody was looking.

3 Little Mardi Gras Cheefs

Two other Dinkies kitties from St John showed up and D’OH, we all bought the same outfit; AlisonLockheart and cupcakesnatcher danced along with me. Later, I sent a snapshot to the maker of the outfit, Clover Dezno.

Then later, when all the floats were out and rolling, I spotted a new one that looked somewhat familiar.

Tomb of the Wulfenbachs

Yes, it’s the Tomb of the Wulfenbachs, from my old Steelhead acquaintance Baron KlausWulfenbach Outlander. The detail on the top of his famous airship was remarkable. There are 3 dancing poses. It was nice seeing the Baron when he showed up later (which fortunately was after Edward Pearse left; they were wearing the same Baron Samedi outfit, which would have been awkwerrrrrd).

Anyway, when you look inside the tomb, you see an image of the Baron and Baronin. That tomb does get around – in fact, it’s driving itself around St John right now until Wednesday. The Baronin is wearing a snake instead of letting it crawl around on the ground as shown in my (modest cough) award-winning photo.

Which REALLY made me laugh, because on my float, I ALSO inserted myself into art.

Paul Cezanne picture Mardi Gras with Pierot, Harlequin, and a Dinkies Kitty

There’s a story behind this. A few weeks ago, I attended an art exhibition in Second Life, supporting a friend’s DJ set. It was in an historic roleplay sim popular with Europeans, full of beautiful buildings with elegant decor (and at least one very high-fashion attendee). The featured artist asked me if I liked any of her pieces, which were all pictures of her in costume using some other well-known artist’s work as a backdrop. I did like one in particular, and said so.

She said “Good. That will be $L400, please.”

It might have been more, I can’t remember.

Not wishing to look like a piker (and a culturally deficient American) in front of my friend, I paid up, and mentioned that I also made products with artistic textures (the mesh screens). I did like her work, you see, and it was not an exorbitant amount. It was just a strong-armory amount.

“Oh, show me one, I will put the texture for the art piece on it for you.” That seemed like a better deal, so at first I passed one to her that was mod, no transfer as they normally are. She liked what it did and I think she ended up buying more kits from the maker, but then she said “Pass me a mod one that I can transfer back to you.”

Okay, lady, here you go… and she passes it back to me with her art texture on it, and it’s no mod, no copy. My object is now no mod, no copy. I probably handed it to her as no copy to prevent it from getting out full perm and protect the original maker, so I’m hoist on an artistic petard of my own making, I guess.

What a good joke on somebody (probably me). So that’s why inserting myself into art at the last minute to decorate my rather dull float made me laugh, and the Baron’s tomb made me laugh, too.

Tweekly Digest: 01-Feb – 07-Feb

Schedule for #MardiGras in St John #Second Life – live @RadioRiel DJs, the #Flapperettes, and Always Marching Parade Floats

It’s Mardi Gras time in the St John Sims February 7th to February 9th – tune to @RadioRiel for more information. They’ll be doing an all day LIVE broadcast with special music on Mardi Gras/Fat Tuesday, the Always Marching Parade will be running (so you can hop on and ride the floats around) and it all kicks off with a big stage show by the Flapperettes. DON’T miss it. There’s a whole new sim of St John Uptown 1916 to explore too, with that newfangled electric lighting!

Special transportation is available via the intersim rail/ferry links from New Babbage train station (ticket window under the bridge), Mieville (ticket booth near Steampunk Information Center) or Winterfell (touch the mystic altar near the skating pond). You’ll land dockside in St John Parish – walk to your right to head over the bridge into the city of St John Uptown for the big doings!

FlapperettesStMardiGras16Poster

MardiGras 2016 StJohn Poster FRAMED FINAL

Sunday, February 7
12:00pm SLT – 1:00pm SLT
The Flapperettes – Mardi Gras themed 1920s dance performance
Edison Hall in the St John Region
SLURL: http://maps.secondlife.com/secondlife/St%20John/154/93/25

Monday, February 8
1:00pm SLT – Mardi Gras Parade Starts
Watch the parade or dress up in costumes and ride the floats!
St John Region
SLURL: http://maps.secondlife.com/secondlife/St%20John/128/129/23

Tuesday, February 9
All Day – Mardi Gras Parade and Fireworks
Watch the parade or dress up in costumes and ride the floats!
Mardi Gras Music Celebration and Dance Party
12:00pm – 1:00pm – cadence Carolina, Zydeco
1:00pm – 2:00pm – cadence Carolina, Zydeco
2:00pm – 3:00pm – Prudence Jekyll, Balkan and Jazz
3:00pm – 4:00pm – Viola Bentham, Contemporary Upbeat Pop and More
4:00pm – 5:00pm – Rudolfo Woodget, New Orleans Mardi Gras Music
5:00pm – 6:00pm – Rudolfo Woodget, New Orleans Mardi Gras Music
6:00pm – 7:00pm – Gabrielle Riel, Rio Carnival Music
7:00pm – 8:00pm – Boone Winsmore, New Orleans Jazz, Cajun, Zydeco
8:00pm – 9:00pm – Boone Winsmore, New Orleans Jazz, Cajun, Zydeco
9:00pm – 10:00pm – Edward Pearse, Mardi Gras Music
10:00pm – 11:00pm – Dee Wells-Dagger, R&B, Blues Rock and New Orleans Music
11:00pm – 12:00am – RockAndRoll Michigan, Zydeco, Blues and More

Laissez les bons temps rouler!

Source: Songs from The Nightingale

#WindlightMagazine & #RielEstates Presents: #MardiGras Photo Challenge in #SecondLife!

PRIZES! http://windlightmagazine.com/2016/01/25/windlight-magazine-riel-estates-presents-mardi-gras-photo-challenge

Don’t miss out on this! See the entries on Flickr, too!

Official Flickr Group: https://www.flickr.com/groups/mardigrasphotochallenge/

Windlight Magazine is proud to partner with Riel Estates, owner of St. John’s Parish, for this exciting Mardi Gras photo challenge! Details are below:

Prizes:
1st Place – 2,500 Lindens, 1 double page ad
2nd Place -1,500 Lindens
3rd Place – 1,000 Lindens

Guidelines & Rules:
Go to the St. John’s Parish sim and take a photo of old New Orleans. slurl: http://maps.secondlife.com/secondlife/St%20John%20Parish/128/112/23

The photo can be of any of the sims in St. John’s. Once you choose your locations, start snapping!

Source: Windlight Magazine & Riel Estates Presents: Mardi Gras Photo Challenge!

Tweekly Digest: 25-Jan – 31-Jan

NEW in #SecondLife at #SLMarketplace – #MardiGras Bunting in Green/Gold/Purple

It’s Always Mardi Gras Time! Decorate your home, shop or club with colorful bunting in traditional colors. 3 pieces, each 1LI. Copy and mod, link to form larger sections. These are low polygon pieces and will appear flatter as you move away, but the silhouette remains visible.

Source: Second Life Marketplace – @LC@ Mardi Gras Bunting – Green Gold Purple

I may be adjusting this product to improve it – if so, updates will be pushed out to everyone.

More pictures:

MardiGrasBuntingVendorDimension
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MardiGrasBanners_001 (2)

New at #SecondLife #SLMarketplace –  Mardi Gras Top Hat with texture change

It’s always Mardi Gras – Change the textures on this versatile antique hat for year-round style. Add your own if you like! Just be careful to edit linked prims, and add textures to the contents of the hat body or band only. Suitable for men or women, fits Dinkies Kitty avatars too!

Source: Second Life Marketplace – @LC@ Mardi Gras Top Hat c/m/nt