Weekly Tweets 2011-02-20

Creativity Killers: The Internets, TV, Fear, And Everything Else

Creativ(ity) is an easy kill. A simple search of creativity killers yields a multitude of would be candidates: television, the Internet, inflexibility, too much flexibility, fear, lack of fear, goals, lack of goals, time pressure, too much time. The list is sizable.

via Phasing Grace | Social Architectures and Virtual Worlds: A Penchant for Creativity – Knights and Nobles.

Wow! Yes. I am a little behind on a commitment I made to myself and to others to create, create, create. And the killers are all listed above, but chiefly “fear, surprise, terror, and an almost ruthless INefficiency” which causes me to be rather disorganized… STOP LAUGHING YOU LOT! Okay, a lot disorganized when it comes to ideas, images, and inventory.

It’s so unseemly when people literally fall over laughing and kicking and screaming on the ground. Stop that this instant: admitting that I’m disorganized and need help is but the first step in a journey of a thousand sims.

At least after a hiatus of several months, I’m starting to feel like I’m getting back to where I was with GIMP, feeling more confident in my ability to actually create something of decent quality, and feeling better about the organization factor.

Fashion Faux Paws

Unfortunately there’s nothing I can do about the Total Dork factor.

Am I logged in? No. So I am not working on a new Mardi Gras necklace, and I’m seeing some sales pick up on that and also on the St Patrick’s ones, which all need to be updated and made a bit more… elegant like.

Do I have time now to get stuck in? No, because I was messing about on Facebook in my other life, not playing but working on promoting something important to me in meatspace.

Have I been watching too much television or mindlessly liking and sharing stuff on Google Reader instead of working in Second Life on my commitments? Well, Dhughan has gotten a fair bit done, I have not got as much done as I’d like. Maybe I need to reconsider my need to watch “Mythbusters” and “Top Gear” reruns?

Have I been afraid to fail? Yes. However, I HAVE put up a couple of new products, or have several things nearly ready to go. I have made good progress with re-learning GIMP, though, and that was very satisfying. More to be done, of course; but I’m feeling better about what I do know how to do.

Do I have goals, or lack them? Yes.

Do I waffle back and forth? Yes.

Do I like waffles? Yes – ON A STICK.

Am I under time pressure, or do I have too much time? Yes, and yes. I have a RL commitment in a couple of hours and will be forced to be AFK, and I really should have been inworld this morning. However, I do have time to… yes, create SOMETHING.

Yes, there it is, I HAVE CREATED A PIE MACRO. I feel better. This pie was baked by my cousin Janey, and is a family classic recipe known as “Damn Sour Pie!”  It’s always pronounced with an exclamation point, it’s full of rhubarb, and it’s not a trifling trifle.

It’s in response to this thread.

And now I’m being kidnapped into a strange meatspace…. aAaaaaaAAAAAAAAAUGH!

Some hours later, after heading off to a RL family gathering, I came home in time to check in for some dances in Steelhead and at Cafe Wellstone and at the community center at the Anglican Cathedral, and had actual fun.  Received a WONDERFUL HAT from Thadicus Cadogan at the Steelhead Electrified Ball.

Also did a tiny bit of tweaking on one of the new products; tomorrow it will be completed and listed, tonight was for recharging.   BZZZTTT!!

#SecondLife Events: “All Aboard Grand Tour” This Weekend

The Grand Tour returns to Second Life with The “All Aboard Grand Tour” on Saturday and Sunday, February 19 and 20, 2011. The tour includes 15 different locations with a theme of trains and transportation.The Grand Tour began in 2008 as a positive expression after some unpopular decisions by Linden Lab left many residents discouraged. A few people got together and created the marathon event. The All Aboard Grand Tour is the fifth tour. The creator of the event, Fogwoman Gray, summarizes the purpose, which had become the motto of all grand tours: “To bring all nations and groups together to demonstrate why we stay and what is important”.

via Events: “All Aboard Grand Tour” on Saturday and Sunday.

This sounds like a lot of fun to be had, and there’s an event in Steelhead on Sunday afternoon. My neighbors in the group of steam-themed sims are an amazingly eclectic group, and that’s just one of many communities putting together events.

Will try to get some time if near the computer this weekend to drop in.

Dhughan Triumphs Over Adversity …mumble…Bally walking sticks had stumped him

MissRebeccaWendell_001

Dhughan here, having returned from a trip to a strange, sandy land to consult with an alien entity concerning a technical difficulty.

With this help I was able to work out how to use Mme. Kamilah Hauptmann’s open source cane control script so that I could use her charming and clever Gentleman Jim and GJ Cane AO’s with one of my humble walking sticks.

Green Lantern Homeworld Second Life

I spoke with a being who wore the sigil of a green lantern on her chest (their homeworld is most impressive), who traced the fault in my ivory-handled stick to either an incorrect rotation around its geometric center (… CRICKETS IN MY HEAD! DO BE QUIET!) or the need for the root prim to be spherical. The latter suggestion seemed simpler to test, and to avoid issues with script carryover, I built a new cane from scratch. Hey presto, with the script and its positions notecard in the mostly-spherical knob on top, IT WORKS.

Formerly it rotated about the midpoint of the shaft and was a menace to kneecaps and tinies.

This issue had stumped me, and my project to improve my products on my Second Life Marketplace store was hopelessly stalled. Meanwhile, every time a customer purchased one of the sticks, I felt a bit depressed because I knew they could and should have been better.

I spent about an hour testing, and have purchased another vendor’s no-transfer animations just to satisfy myself that my little sticks would work with either set. I may need to do more work with the cane-control script to see if it will work with the other vendor’s AO; if not, will need to contact them directly to see if some arrangement might be made to get their script.

I did find out recently that trying to sit down while wearing a cane results in whacking oneself repeatedly in the leg. It was quite comical but also rather annoying, as this will result in further testing. And whacking of oneself in the leg.

Am resisting the temptation to buy a very expensive builder’s AO with limited stands and walks for the moment.

Now that this hurdle has been cleared, I feel much more confident, and hope to clear out some of my pending projects. I have uploaded several new products in the last few days at my humble online shop, and yesterday I did a lot more updating and fussing and building and sit-targeting at my shop in Steelhead Shanghai.

I have been making good progress on my offering for the Hunt, a wooden walking stick with inlaid energy tubes. In the meantime, I have been updating the older ones and making new things that might appeal to Victorian or Steampunkish gentlemen who are looking for lower-prim items for their virtual homes.

These are a couple of single-prim lamps – dreadfully easy to make, but not everyone in Second Life wants to bother with building. I should make more of these soon with some beautiful Chinese textures I have recently acquired.

For as it happens, I am participating in the Fourth Great STEAM hunt! In a very modest and humble way – no fancy flying rigs for me as yet, but I shall be attempting to fill a gaping hole in the usual STEAM Hunt offering: there’s very little that is suitable for both gentlemen and ladies, and almost nothing to appeal only to Steampunk gentlemen (aside from the excellent XLNT clothes, Peterman’s outfitting, the BlakOpal suitings, and Mr. Pearse’s fine apparel).

This is a simple (and very low-prim) chair.  It’s the one that gave me the “being whacked on the leg” lessons when I was using my cane, so I will be trying another animation set in a future chair for use with walking sticks. I attended a class last evening that covered a simpler method, which will keep my brain-crickets at bay.

I also had photographed a number of locations in Second Life with an Asian theme (not just in Steelhead Shanghai) and hope to produce them as colorised post-cards, framed or unframed. This one happens to be of the Asagao shrine to victims of suicide, which Miss Lelani visited some time ago.

It’s a bit gaudy, that frame, but the postcard is detachable. However, the frame reminded me of the way shrines in Japan are sometimes decorated with gilded, polished, carven wood, and the subject is suitable for a meditation object. Which reminds me, I learnt last night how to make a meditation cushion, and testing it enabled me to become more at peace with my lack of skill with scripts and particle effects, which is such a drawback in the Steampunk genre inworld.

OMMMMMmmmmmmmmmm, and so forth.

Have just had a capital idea, I shall offer a comfortable area at my shop for harried STEAM hunters to meditate on gears.

After my meditation class, I finally had a chance to set out the STEAM hunt poster and gear, but still have a good deal of new stock to set out. My landlady at the Dragonlands Hotel has been informed that the hunters will be going through, and she has promised to not eat or singe anyone unless absolutely necessary. Mostly she appears in her human aspect, as last night when she dropped by the area below the round shops to dispose of yet another mouldering human head.

I had previously encountered this object, which was left as a warning by a monstrous individual who haunted the waters in front of the hotel a while back. Here it is in all its grisly glory:

I was out for an innocent bike ride on my pennyfarthing conveyance when a trifling error in navigation sent me flying out over the railing of the gangway below my shop, and into the dubious waters of the “working” end of Steelhead Shanghai harbor. This is where all the effluents make there way – the human and not-so-human ones in addition to the disagreeable by-products of its industrial and residential areas.

Bit of a speed bump there, as after going into the drink I ran straight into this most unhappy fellow, who came to an untimely end back during the former infestation of dreadfulness.

At first I thought he was a secret victim of the now-inevitable gangland war, but it turns out he was nearly left over from the last kerfuffle. Miss Gia, my landlady, disposed of the remains quickly and discreetly.

After that entertaining beginning, we attempted to join a tour of the Steamlands from Caledon University, as Miss Lelani had done (and has not yet entered in her half of our aetheric journal). Alas, a rift in the space-time continuum (and the pharmaceutical needs of a small but determined cat) caused the tour to be cancelled and me to be away from the aetheric keys for too long to regroup.

Still, it was a useful evening, and my little shop has a few more items in it, and yet more to be made or acquired. I received a shipment of Chinese porcelains and textiles, though some of the rugs were damaged in shipment and required a bit of patching.

I’m not feeling quite so clueless, although I still have the occasional newbie lapse.

EvenNowABoxOnMyHead_001

I remain grateful, in the weeks since her assistance, that there are many people in Second Life who tirelessly and selflessly help newer or less experienced builders, whether in formal classes at locations like Builder’s Brewery or Caledon Oxbridge, or in less formal settings such as the “open help hour” such as the one offered by groups such as the Guardians OA.

Green Lantern Homeworld Second Life

Miss Rebecca Wendell of the Guardians OA help group, may your Green Lantern never dim! Thank you! You have helped more than you know!

I Too Am A #SecondLife Hoarder

http://www.youtube.com/watch?v=sLK-_hWIfWc&feature=player_embedded

Just like this woman here, except that most of my stuff is not rezzed, it’s just sitting in my inventory making me wonder “what the hell is that?” And then a lot more of it is boxed up in an “organizer” which isn’t really that useful, and consists of freebies from various seasonal hunts that are individually nice, but collectively are a nightmare.

What to do? The memories! I can’t dump them!

GIMPing Around #SecondLife Making Lamps and Hats and a Mess in my Inventory

I’ve spent too many hours tinkering with GIMP, trying to find images in Picasa, fooling with the Second Life editor trying to find stuff in my inventory, and struggling to remember all the nifty ideas I had for products… on the other hand, I DID get one new product listed today, and I’ll have another couple ready to go in the next few days.

Wow, it was a tough hurdle, but I eventually cleared it. Meanwhile, still working on a better method for organizing inventory.

Anyway, here is “The Man In The Kyomoon Lamp.” It’s technically a lamp, but it’s really more of an artistic experiment.

It’s a lamp, but one I’ve been tinkering with off and on for a while. The base texture is based on a light show that happens at JaNa Kyomoon’s weekly “Goodbye Weekend” concerts. The Resident who does the shows flies in the middle and does the particle effects, which are fun to photograph. When I looked more closely, I saw that I’d captured his image, and the moon, in the texture.

It’s a bit gaudy, but it’s Victoriana, what the hey.

I also bought a bunch of Dover clip art again… here we go! Will be making some nice hats soon, have 3 almost ready to put out – and have some new Mardi Gras beads to finish that will go with one of the new hats.

My Brain is Blended

I just took an excellent class at Builder’s Brewery in Second Life given by Eleanora Newell, need to copy some of the class notes and the link for the information I need. Also, have to reinstall the latest version of the “public” or free-will version of JASS-2.

Blender: Begin with Basics

Before you attend the Blender: Begin with Basics class, please get the latest free version of JASS-2 inworld in Second Life at:

You will need to pay 1L$ to be given your download page.

Install the version needed for your OS and platform (both Mac and PC versions are available).

This embedded version (Blender-Python-Primstar) is easy to install.

It is recommended that if you have any versions of Blender, Python or Primstar on your computer, that you delete these. A clean install is good for any installation.

UPDATE: For XP users, if you are having trouble, please uninstall with the Jass Uninstaller and reinstall and make sure that when you come to the option where it says “Use Application data directory” or “Use the installation directory”, choose “Use the installation directory”.

Once you have installed JASS-2, open the program and take a look around.

There are a few things to check:

1. Under the File Menu, look under Import and make sure you have an option for Second Life Sculpties. Have it? Good.
2. With your cursor in the View Window, touch your Spacebar.
3. On the menu that pops up, choose Add.
4. Then Mesh.
5. Look for an option for Sculpt Mesh. Have it? Good.
6. Important note: New changes have been taking place in the most recent JASS-2 releases. The latest release in 2.3.8 (released 02-13-2011). Public version shows Setup & Bake Sculpt Meshes under the Render menu and now has the SR:6 screen layout back in the list. The Pro and Magic versions contain an additional menu item in Render for Quick Bake Sculpt Meshes

via Blender Classes – TAMA Products

Further important resources are under her Calendar Dates page.

There’s also online tutorials and an online book. I still haven’t downloaded Messiah Studio yet to play with but I’m feeling a little more comfortable with even the ability to make standard sculpts quickly and with good quality in Blender.

Taking a break now at Virtually Speaking, which has a science-and-politics topic tonight:

Alan Bolyle | Robin Snelson | Tim Pickens: Virtually Speaking Science (the podcast will be up later, I think).

Cosmic Log’s Alan Boyle and Space Studies Institute’s Robin Snelson, aka Rocket Sellers, explore the often-volatile landscape of science, politics and policy. With Tim Pickens, team leader of the Rocket City Space Pioneers, inventor, innovator and educator – with a successful track record as a space entrepreneur – they discusss the state of government and commercial space programs, as well as Picken’s team’s bid to win the $30 million Google Lunar X Prize.

While in class earlier, the instructor noted that the number of scripts and ARC load everyone had (avatar rendering cost) was high, causing lag. There’s a way to turn on these numbers that appear over the heads of everyone that indicates how many prims they are wearing, how many scripts running, etc. It’s in the Advanced menu, under Rendering Displays/Info/Avatar Rendering Cost.

Anyway, a number under 500 is green, which is good. Anything up to about 1200 is yellow, up to 1500 is orange, and anything in the 2000-up range is in RED, which is NOT GOOD when you get a bunch of people logged in at the same location (often, logged in from all over the world).

There were some rather foolish people in the 3000 range at the class…

And now here at VS there’s a bunch over 5000.

And oh hey, Pooky Amsterdam sighting (I only know of her from other SL blogs I read, she’s into machinima and SL Media, I believe).

Meanwhile, there were some rather unfortunate displays – skirts set to rotate up so high when sitting on a seat that the crotchal area was exposed, and prim piercings so extreme (on a male) that the ARC count was over 5000.

Feeling a little embarassed about my count, which is under 900, anyway.

After the “second set” at BlogTalk, with Sam Seder and Daily Kos’s McJoan, I’ll go listen to some music and tinker with Blender. I have some really pretty Art Nouveau textures I’d like to see on some of these relatively simple default shapes for vases.

Weekly Tweets 2011-02-13

Messiah Studio for $10-40 – Just Playin’ Around Money

It’s an incredible deal for 3D modeling software. What the heck, it’s normally almost $1200 for the pro version. If enough people “dare to share,” they get the software. If not, the money is refunded (and I paid via PayPal, which can’t hurt).

It’s overkill, but may be fun to play with for Second Life purposes.

The software company pmG Worldwide is conducting a viral test marketing campaign by selling their award-winning animation/rendering engine Messiah Studio 5 for an incredibly low price.

There are two options for purchase, the first being a limited-feature basic edition for $10 (regularly priced at $499), and the full pro version for $40 ($1195 regular price).

The offer works as follows. The offer is set for a limited time. They have set a goal for the number of sales. You purchase the software as a pre-order. If the goal is met in within the time limit, you get the software. If the goal is not met on time, you get refunded your money.

The viral part is simple. In order to meet the goal as quickly as possible, you are encouraged to share this with as many people as possible.

via Dark Lord Productions Blog: Messiah Studio for $10-$40!

Weekly Tweets 2011-02-06

  • Aaaaaaaand it's snowing again. Driveway was stolen by snow goblins during the night, its not there anymore. #chisnow #
  • Someone should create a #Tahrir sim in #SecondLife as an alternative to the #Egypt sim, which is privately owned and apparently pro-Mubarak #
  • RT @amnesty @jpmlynch: URGENT:Amnesty Intl delegate detained w/other human rights activists from HMLC-pls retweet #jan25 #egypt #amnesty #
  • @m_ethaniel Eww. Thanks for the warning. Creepy how his lips move as he types, I bet! #
  • @blakopal sorry to hear that. Admire your work ethic, am only a very minor dabbler in #SL marketing as yet. #
  • RT @blakopal "Left the #SLMarketplace Office Hours in disgust after 20 minutes. Worst example of an in-world meeting we've seen in #SL .. #
  • If #SecondLife is pissing off a big merchant that always stays ahead of changes to #SLMarketplace it's NOT GOOD for business. #