[TUTORIAL] Texturing your meshes without having “black lines” or seams

I’ve noticed quite a few meshes in-world often have black lines on their textures, either on the edge of the mesh’s UV seams, during download, or… — Read on community.secondlife.com/forums/topic/419611-tutorial-texturing-your-meshes-without-having-black-lines-or-seams/ I struggle with unwrapping and texturing. So this is helpful. … Continue reading

Blender Resources For The Deeply Befuddled

This page will hold links to some of the tutorials I’ve found helpful, illuminating, or have bumbled across numerous times in search of answers. Also found here will be stuff relating to OpenSim, as it is useful to have a locally hosted OpenSim private grid as a test bed for uploading meshes and textures.

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Kipling Rock on the Clackamas River: Virtual Project for Steelhead St Helens in Second Life

Hands bloodied and soaked from the waist down, Rudyard Kipling was happy. Not just happy, “utterly, supremely, and consummately happy,” the famed author wrote, lying on the bank of the Clackamas River next to the first salmon he’d ever caught.

Today, historians and fishermen say it was actually steelhead Kipling and his two companions nabbed that day in June 1889, but it’s a minor discrepancy in an otherwise fondly written account of the trip that has resonated with anglers and local residents for more than a century.

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#SL Blender dropping COLLADA support – DON’T PANIC, Keep Calm And Carry On

As forum poster Chosen Few helpfully noted: After the initial posting, cooler heads prevailed, including Gaia Clary, who’s the Blender/JASS/Primstar maven at Machinimatrix. And then Domino Marama weighed in – the creator of the scripts that so many Second Life … Continue reading