21-Dec 27-Dec
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14-Dec 20-Dec
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The typo-monkey’s week off is nearly over, but we were productive today, and made new friends, too. The shop in St John is open, although the doors keep closing. Although I didn’t take pictures, at one point I had 3 Dinkies AVs in the shop looking at my stuff and met new friends Chronometria and Abya, along with an old friend Jesa Li, whose storytelling project is really getting interesting. Earlier, I met Chronometria at Tinys Inc. – she was willing to have me check how the fedora fits on a Dinkies BUNNEH avatar, and is it ever cute: Those…
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Celebrate the holidays in style with this fun and festive green fedora. The hat band looks like a candy cane – and after the holidays, you can retexture with any tileable or horizontal textures you have. Change the band and wear it for St Patrick’s Day, too. Source: Second Life Marketplace – @LC@ Chameleonic Holiday Fedora 2015
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07-Dec 13-Dec
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Finally, I got something figured out with Blender! After much looking around, got a clear answer from Blender Stack Exchange. How can I straighten ALL the vertical UV lines at once? Is there a hotkey short cut? Or if I have to do them one by one .. is there at shortcut for that? Thank you! Source: How do I straight UV map’s – Blender Stack Exchange The answer turned out to be both “There’s an app for that!” which didn’t work, and “do it the old school way, like a boss,” which did. The instructions are beautifully clear, concise,…
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30-Nov 06-Dec
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Yes, it’s gone. And yes, it was a lot of fun, and I’ll miss it for a long time. I was there for more than 4 years, after all. But now there’s the new place in St John, new people and events along with old friends, and Dhughan has taken a shop in the new sim and will be announcing the location soon. And meanwhile the Ravenwood sim is carrying on with internet radio broadcasts, and so is Sheriff Fuzzball with his new parcel. So things do go on. This is something of a test post – if the Blog2Social…
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Prepare to be astounded. No, really, sit down or you’ll fall over laughing. This last one is in comparison to one of the sculpted walkways Linda Kellie left in a texture pack in one of my OARS: And this is why I felt compelled to get off my ass and make something, anything, in Blender last night: The original path sculpt map won’t even rez, this is an almost identical one. LOD is good – much better than for my crappy fedora hat (which I will eventually finish or redo from scratch). Meanwhile some exported prim builds that I have…
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Great to see that the next stage in GIMP is here, as the lack of a good warp tool had frustrated me some time ago. Looks like an upgrade is in order. While I’m at it, time to upgrade Blender, as there’s a bug fix that reportedly affects rigging attachments, and I may be playing with that soon. UPDATE: this is the next development release, available for download. I upgraded to the current stable release, 2.8.16. New and Improved Tools All tools in GIMP are now GEGL-based and fully functional in up to 32bit per color channel precision mode. GIMP 2.9.2 also…