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  • Grade D

    Don't do bulk updates.

    GRADE D for me from the SL Department of Virtual Health, and also from the Department of Dummies Who Mess Up Caspervend.

    Bruda Plateau Visit location

     

    2019-08-18 16:28:44
  • So This Happened

    my.secondlife.com/lelani.carver/snapshots/5d58d83473ed176633000001

    2019-08-18 10:41:09
  • Testing Streams for Haleakaloha

    Need to find a good stream for my Hypergrid megaregion, so will spend time. It needs to be a little quirky and not too commercial.

    tun.in/sevWo

    2018-04-05 09:04:03
  • Blender landscape tip weight painting - BlenderNation

    This looks so cool and dare I say it, easy?

    Blender landscape tip weight painting - BlenderNation
    — Read on www.blendernation.com/2018/04/04/blender-landscape-tip-weight-painting/

    2018-04-04 16:15:19
  • [TUTORIAL] Texturing your meshes without having "black lines" or seams

    I've noticed quite a few meshes in-world often have black lines on their textures, either on the edge of the mesh's UV seams, during download, or...
    — Read on community.secondlife.com/forums/topic/419611-tutorial-texturing-your-meshes-without-having-black-lines-or-seams/

    I struggle with unwrapping and texturing. So this is helpful.

    2018-04-04 09:54:24
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Category Archives: Blender

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Blender landscape tip weight painting – BlenderNation

Posted on April 4, 2018 by LelaniApril 4, 2018
1

This looks so cool and dare I say it, easy? Blender landscape tip weight painting – BlenderNation — Read on www.blendernation.com/2018/04/04/blender-landscape-tip-weight-painting/ … Continue reading →

Posted in Asides, Blender | Tagged Asides | 1 Reply

Pictures and Progress

Posted on March 13, 2018 by LelaniMarch 13, 2018
1

Progress is being made on both online fronts. For the deeply confused, such as myself, here’s the rundown. Second Life: Bowler Hat needs some love, but I think I figured out the final few steps to finish the meshing of … Continue reading →

Posted in Blender, Building, Gimp, Haleakaloha, Open Sim | Tagged Open Sim, Second Life | 1 Reply

Bowler Madness and OpenSim Sadness

Posted on March 5, 2018 by LelaniMarch 5, 2018
1

Amazingly, I have been working on something in Blender and actually have something to show for it.               I’ve been obsessing about Blender lately, but not actually working in Blender. But I needed to … Continue reading →

Posted in Blender, Haleakaloha, Open Sim, Second Life | 1 Reply

Rework

Posted on February 10, 2018 by LelaniFebruary 10, 2018
1

Based on what I’ve been reading at the Creation/Mesh forum lately, I could really improve this. Using the excellent new mesh information tab on the Firestorm viewer, I can see that it has only 12 triangles (which is ridiculously low) … Continue reading →

Posted in Blender, Chameleonic Possessions, Second Life | 1 Reply

First Life Challenges and #SecondLife Obstacles

Posted on February 10, 2018 by LelaniFebruary 10, 2018
1

I should have a category just for “Is this thing still on?” posts. My First Life has been taking precedence lately; I’ve been “keeping time” mostly in Second Life and have several projects on hold or stalled, partly from my … Continue reading →

Posted in Blender, Chameleonic Possessions, Second Life | 1 Reply

Long After Last Call

Posted on December 31, 2017 by LelaniDecember 31, 2017
1

I am bummed, because Kitty picked up most of his wonderfully eclectic junk from his bar in the Bayou, before I had a chance to take more pictures. Meanwhile Janus Rhiadra’s general store across the way is gorgeous, stocked with … Continue reading →

Posted in Blender, Building, Photography, Second Life, SecondLife, St John | 1 Reply

Some Meshy Progress in Blender

Posted on January 19, 2016 by LelaniJanuary 19, 2016
Reply

I’ve spent the weekend working on stuff, making headway and then hitting the wall (and occasionally screaming in frustration). Over the weekend, I worked for a long time on a “shell” shirt based on the Avastar addon, using an imported … Continue reading →

Posted in Blender, SecondLife | Leave a reply

New Year’s Lesson: Keep Trying And Ask Questions

Posted on January 2, 2016 by LelaniJanuary 2, 2016
Reply

I was SO CLOSE. THISCLOSE to getting it right. So I went back and redid a new one with 3 planes, 6 faces. This is the old sculpt on the left, new mesh with 4 planes on the right.

Continue reading →
Posted in Blender, Open Sim | Leave a reply

What A Maroon: A Narrative of Blender Blundering

Posted on January 1, 2016 by LelaniJanuary 1, 2016
Reply

Here begins my tale – I’ve somehow become marooned on a desert island (actually, an archipelago) and my only hope of survival is to make or build or salvage or scrounge whatever I can. It was a dark and stormy … Continue reading →

Posted in Blender, Gimp, Haleakaloha | Leave a reply

Blender: Straighten Up And UV Right

Posted on December 13, 2015 by LelaniDecember 13, 2015
Reply

Finally, I got something figured out with Blender! After much looking around, got a clear answer from Blender Stack Exchange. How can I straighten ALL the vertical UV lines at once? Is there a hotkey short cut? Or if I … Continue reading →

Posted in Blender, Building, Haleakaloha, Second Life | Leave a reply

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