Category: Dhughan

  • The Secret Garden DFS Sale is OVER!

    The Secret Garden DFS Sale is OVER!

    Happy to report that a lot of the stuff from my recent To Do list is done!

    Almost all of the special or seasonal items sold, even the XMAS stuff that I couldn’t get rid of. I pulled back some things that I can use, and sold more than a dozen scripted lunchboxes (filled and empty). Everything else is shifted to vendors at Reyes DFS Market – mostly ingredients and just 4 “special” items. Cooking down what I have to fill one of 3 remaining lunchboxes for future sale – 2 of which are an annoying kind that have to be worn to fill or use.

    I have several batches of things to queue up and use ingredients; I’ve got animals rezzed out again to get 2 essential ingredients and will have to deal with the “meat” they provide so that it doesn’t build up again.

    Considering doing “cooking kits” again on the “just add salt” theme – it’s annoying that salt is such a limited, expensive resource (one of the reasons I am divesting in DFS). There’s an oxtail recipe that uses a lot o beef and requires annoying side dishes so that may be the next kit.

    A LOT of prims opened up after the sale items and vendors were taken down, and the large parcel will be prettified with trees. I’m keeping fruits that can be turned into high-EP booze so I’ve put Zaida Gearbox’s shotgun house on the “roadside” parcel with some cute planters on the portch. More trees and flowers there to come.

    I took down the shop buildings and replaced them with lower prim versions for my non-DFS products (I need to get creative again). There are 8 fields in production on the main Tweddle parcel, and Dhughan now has his little farm over in Steelhead City on a 512 parcel of his own on the southern shore.

    He went on a shopping spree, buying good quality trees, flowers, fencing, and furniture for his rustic cabin, and it’s really got curb appeal. It’s behind the “memorial chapel” so he may take on a sexton role. He has 3 fields, 6 beehives, and eventually will have the chicken coops (they don’t die if their “care” or happiness stat goes to zero). I may risk having him raise calves and heifers (which can die) but I have plenty.

    Now, need to get him to “landscape” the Tweddle parcels as beautifully.

    I’ve got 4 more stills that need to be started up to make tequila – one of the types of liquor that doesn’t require yeast. There are some newer, quick-brew recipes that only take 3 hours, so I have to start them when I can be inworld for the whole thing. I may keep those 4 stills working on just the quick recipes.

    I have more re-arranging to do to make it look attractive AND work efficiently, and I have other buildings and trees to put up to screen the operation from the road. There’s an airport runway right next to me now (part of the popular ‘GTFO (Get The Freight Out)’ inworld game. So a sign is going up on the roof of one of my buildings to advertise Dhughan’s products (“Get On The Stick at Froobert’s”). LOL, and maybe put his old giant walking stick back up with a blinking red navigational light.

  • Yeah, About That Making My #SecondLife Simpler Thing…

    Yeah, About That Making My #SecondLife Simpler Thing…

    Last week, I blogged about making my #SecondLife simpler, more organized, and spending more time in creative pursuits and less time on mindless virtual farming, tending, planting, harvesting, cooking…and so on.

    Over the last couple of weekends, and late into the night all this week, I went a little crazy with the “reorganizing” part and tore apart my virtual kitchen, which had been up in a skybox. I also reorganized my other Digital Farming System fields, animals, and tons of single-prim scripted sorting boxes. For some reason, I have this need to play with scripts that sort and then rezz the ingredients I grow or make, which makes “cooking” more fun or convenient. It turns out that linking all my sorting boxes together and using the “convex hull” setting results in a savings in LI, the land impact metric, of about 1/4 to 1/3 of the prims in the linkset.

    I also revamped my ground level stores to use slightly less primmy, much more compact vendors that sit flat on the walls, and freed up some ground level space by deleting two entire shop buildings. I still have to do that with my “farmstore” building, which is in a separate parcel down the road. That parcel is where the fields, a little house, and a drastically reworked design will go – it’s a somewhat narrow parcel with the typical zig-zaggy edges, but it’ll work with the way it’s going to be landscaped.

    I went from something like this up in a big skybox, with virtual tools and storage boxes scattered around the “rezz pad” tools for crafting DFS foods and products:

    SecondLife virtual kitchen

    To this – an outdoor kitchen on the ground, after removing 2 of my mostly empty shop buildings in Tweddle and substituting several less primmy buildings for different aspects of My Second Life (or lives, if you add in my alts).

    This image is from flic.kr/p/2oewFvx

    And earlier Friday there were further developments in my so-called “make my #SecondLife simpler and reduce my time spent on virtual farming” campaign.

    Yes, I had found that I had enough group land tier available to add more than 1100m2 of land to my holdings in Tweddle on the mainland. My silent business partner Dhughan Froobert handled the thrilling negotiations, which consisted of opening several “is abandoned land adjoining my parcel available to purchase” support tickets and waiting several days for a Linden to set some funny little fragments of parcels for sale to Dhughan at $L1 per square meter.

    Nothing happened for a few days, and then that morning I happened to be near one of the little fragments and noticed that it had been set for sale to Dhughan. I yanked him inworld to purchase all the bits for our land group, and after a short delay while he had to cut one little 16m2 piece off of one parcel, we had enough tier for it all at no additional cost. Then Dhughan joined all the contiguous parcels to each other, so now we hold 3 biggish parcels that are separated from each other, but we enjoy the benefit of the 10% group discount, and the extra objects that entails, because they’re all in the same sim. Group land ownership is tricky but works well if you have trusted members with payment on file, who donate their land tier… in my case (and this is common) I run several paid accounts, because who can you trust more than yourself? Each account kind of has their own vibe, though two of them don’t get much play. Eh, it works.

    Anyway, the next phase will be landscaping the “farmstore” parcel and arranging the fields in some way that is both practical, and aesthetically pleasing, and then plopping the virtual livestock down. I wondered about putting the animals off on the most distant parcel, which is on the south side of the sim far from the roadside. But that would be riskier than having them in one place with the fields, plants, trees, and whatnot. I’d rather do all the tending and animal care in one place. And with all the extra objects now available to me, I will NOT be carpeting half Tweddle with fields and feedlots. I’m going to put down some nice decor in my buildings for a change; and in my workspace I’ll be able to rez out texture organizers as needed so that I can work on new products.

    Dhughan will have his parcel, and the DFS tools and fields that are in his name that are non-transfer, so he’ll be responsible for growing feed crops. He’ll have a cow, a bull, water, a stove, some seed, and a little hut. He’ll be fine. He’ll be able to harvest his stuff and through it into a sorter… because I love me some sorting scripts.

    The other night I took my new kitchen out for a spin, so to speak – I use “rez pads” to cook the DFS recipes, which are done using a 9-digit grid on the DFS HUD. The rez pad is a 9-slot object that can hold ingredients and rez them safely so that they don’t skive off to the edge of a sim and get lost. And I’ve adapted my freebie rez pad so that I have the ingredient textures on the individual buttons – it works like a charm. The sorter boxes (the big bank of textured boxes on the left side) can rez their contents on a kind of target prim for making something easy that doesn’t to be arranged on the 9-slot grid. All the appliances are easy to reach and make for efficient cooking, and I’m planning on “cooking down” all the non-essential ingredients that I’ve collected over the past 3 years.

    The plan is to get rid of the non-essential stuff; the ingredients that I currently consider “essential” are normal pantry items, fruits and vegetables. Eventually, even those will be reduced.

    One of the sort of frustrating things with DFS cooking and farming is that there are a few items that act like “limiters” or have a kind of braking action on what you want to make. For example, salt is required in a lot of the recipes with the most “EP” ratings, but it can only be acquired a few ways. You can’t make it unless you fish in the DFS Fishing places, and it’s very rare that you get it that way unless you’re very skilled. You can buy it in the secondary market – people with the patience and skill and luck to fish for salt sell it, and other people with more money than sense buy weird looking plants that let you “grow” it, but you only get 20 “salt mills,” at about every 6 days if you care for the plant properly.

    Et voila, the “DFS Manny Chomper Salt Plant.”

    Bizarre Man Eating Plant Gives Virtual Salt in Second Life... it's complicated.
    Warning Label on Man-Eating Plant

    WARNING: The Manny Chomper is a people eater. *Avoid being eaten.* Feel free to feed him your neighbors, misbehaving children, and all your ex-girl/boyfriends. He loves the meat and will crush their bones into salt.

    My Second Life will be less salty once this is gone, but it’ll also be less crazy monstery.

  • Dhughan’s Shop in St John is closing

    Dhughan’s Shop in St John is closing


    It is with some embarrassment that I announce that my small shop in St John (City) has closed.

    It is with great satisfaction that I announce that I will be sharing shop space in St John Parish with Miss Lela once the virtual debris is cleared away from renovations.

  • My Word It Seems Branding Is In Order

    My Word It Seems Branding Is In Order

    Dhughan here, after a long break rambling about at random.

    My new shop in St John, a city based on New Orleans circa 1915, has opened softly. Or is that “soft opened?” Perhaps it has come in on little cat feet, tapping along with a stick in the mirk.

    In any case, it seems I’m in need of a new logo, or brand or somesuch marketing whizzery, so here it is for now. Subject to change at the drop of a hat.

    FroobertsFurtherWestLogo

    It links to my Flickr page, where many product photos live, and where many more new product photos will soon reside. I have suddenly come all over with a bad case of the meshles, a communicative disease caused by using a gadget called Blender. When infected with the meshles, someone must hold your hand and walk you through it patiently with aetheric visual talkies.

    And now that I have a logo, I can do something else quite reckless and bold.

    Having recently watched two aetheric talkies on Blender showing a simple new technique for making something in mesh, it has occurred to me like a thunderclap that my next walking stick must be in mesh. I own a real-life example to work from, it is a simple form, and it is perfectly suited to this method.

    Suddenly, I am quite excited to have a bad case of the meshles! Wish me luck!

    Here are the talkies. The one on trees is quite mesmerizing. The one on the genie bottle is well presented and clearly shows How It’s Done.

    https://youtu.be/3-aeNb4T4aM

  • Time Lord Walking Sticks – For Time Travelers And Country Gentlemen

    Huzzah and such! A new product (actually, a pair of them):

    Time Lord Walking Stick at Second Life Marketplace

    Time Lord Walking Stick - Dark Ram's Horn

    In honor of the newest Doctor, the walking stick of the First Doctor. This is a common country-gentleman style, so it’s not limited to SF roleplay.

    via Second Life Marketplace – @DF@ Timelord Walking Stick – Light Ram's Horn.

    I’m very happy to get this done, it’s been a hard slog of prim-twisting, image-wrangling, and animation-tweaking (not to mention script-monkeying).

    Good Lord, is that the time? Doesn’t matter, just hop in the old TARDIS and arrive just in time for breakfast, well rested!

    The sticks are in honor of The First Doctor, who carried a similar walking stick and apparently fended off something called the Zarbi with it.

    This new Doctor Who feller may well end up with a cane, too, if his rabid fan based have anything to say about it. There might be bunnies.

  • Silver and Ebony Walking Sticks – NEW at Froobert’s Further West

    Dhughan here, having got my stumps under me and motivated, here’s a new walking stick at last:

    SilverWalkingStickVendormodclength
    SilverWalkingStickVendor

    Silver and Ebony Walking Stick – Walk Like A Gent!

    There are actually 2 sticks, one is compatible with the basic AO that is included and also the Gentleman Jim AO by Posture is Everything (Kamilah Hauptmann, proprietrice) and the other is compatible just with the basic AO. The second one is provided as a backup for those who’d like to try adding more animations to the config card. IM me inworld if interested in knowing how.

    The bally Marketplace wasn’t working, after carefully setting up the ruddy Merchant Outbox with all the little oojahs that go in there (sticks, landmarks, info card, basic AO, and a poster-texture)… oh drat, it’s probably best if I just relog.

    And there it is, visible on the Marketplace at last. The walking stick is also available inworld at the following locations:

    Further West Trading Co., Steelhead City: http://maps.secondlife.com/secondlife/Steelhead/108/151/26

    Froobert’s Tweddle Outlet: http://maps.secondlife.com/secondlife/Tweddle/224/226/82

    St Helens Dry Goods: http://maps.secondlife.com/secondlife/Steelhead%20St%20Helens/64/158/39

    And there are stick vendors at the St Helens Nature Reserve and at Further Rest, a walker’s and railbird’s retreat and pub now under construction.

    And so forth. Onward!

  • Steelhead St Helens Picnic Grounds and Nature Preserve: SPRING! FLING?

    In addition to the product update, I’ve also become aware that Spring has Sprung at last.

    PGSpring512

    Thanks to a truly generous promotional offer called “the Blue Bunny Hunt” 21strom, I was able to bring on the spring at the Steelhead Nature Preserve. It’s been a long, hard winter for many, so it’s a pleasure to make this parkland available for all. Later on, there will be new green and autumnal trees as well.

    The black-and-white Zen-looking poseballs are for tai chi. The poses are very high quality and smooth. There are chiming trees scattered around that give autumn and summer colors, but they weren’t very springlike, so thanks to Zuza Ritt’s generousity, we can now enjoy blossomtime in Steelhead St Helens. The chiming trees will remain for now, but be my guest if you’d like to hunt down the noisy things and silence them. I realize they’re not to everybody’s taste.

    I was also able to update the picnic tables to something a bit nicer, with adustable poses and seating for 4 or 5 avatars. The picnic shelter has been sized down to something a bit less gargantuan in scale, as I have been reading and inwardly digesting various posts at SLuniverse.com regarding correct proportional building guidelines.

    Next? Perhaps I should get some sort of trebuchet or catapult. That would be rather amusing.

  • UPDATE: Dhughan Finally Updates A Product At #SLMarketplace And Feels Rather Chuffed

    Yes, yes, all very well; I have finally had some hours (HOURS I SAY) to myself to muddle through a product update. It’s only been 65% complete for ::mumble mumble:: weeks now.

    But at last I am more than happy (and quite relieved) to release an improvement to one of my somewhat popular products:

    “Without my walking stick, I’d go insane…
    I can’t look my best, I feel undressed without my cane.”

    IMPROVED – Textures have been thoroughly refreshed to add a more Victorian design aesthetic. Includes the previous version, which is plainer and not as detailed. The animations are the same.

    via Second Life Marketplace – @DF@ Ivory-Headed Cane v3.0426 with Basic Gent’s AO.

    The truth is, that I have been procrastinating lately (oh do stop laughing and falling about like a comedian). Miss Lelani was fretting for months about getting ready for the recently concluded STEAM IX hunt, and feeling like her simple little prim hats and suchlike just weren’t up to snuff in a virtual world gone all meshy. I had been feeling much the same way.

    Well, there’s nothing for it but to pull oneself up by one’s braces and learn some new skills. My current walking sticks and canes are all dependent on another merchant’s product -for animations and such, it would be far better to make my own. And all of my products are prim-based, which are looking a bit doggy (the reason I decided to at least freshen up the textures).

    /me looks sidelong at two books about Blender, a program whose mysteries continue to elude the typemonkey.

  • Stick Needs Moar Werk

    Time for boycat Dinkies and male Tinies to have a decent walking stick with simple animations – so I started to adapt the Ivory Walking Stick, which is old enough to need some freshening up.

    I started by testing some nicer textures for the ivory, and setting it in a sort of cup-bezel with engraved silver fittings (I may play with materials a bit if they don’t add greatly to the land impact (LI). Then I resized it to the right length for a Dinkie or Tiny avatar, and got the pos/rot information with a script so as to update the control script. At last, I hopped smartly on to a pose stand to run it through the animations to test various positions and rotations.

    Suicide Kitty Cane

    It appears to need a little more work.

    In any case, it won’t take long to correct, I’ll have to adjust things to account for the portly/dumpy figure of the Dinkies mesh avatar. It will come with a simple top hat. The tailcoat is by Kaosome Hotshot, the AV is by Etheria Parrott, and already the Dinkies have a lively and fun community, though of course we boycats don’t have a lot of choices for outfits. I hope to do something to correct that.

  • OH HELL NEED MOAR DUCT TAPE: Dhughan’s Entry In The Contest

    Hallo, Dhughan here, back from the not-quite-dead.

    Whilst reading the excellent “Second Life Newser” I ran across this item:

    Being a community where mad scientists are respected, Steelhead has seen many interesting creations. Question is, what would these creative minds do when asked to make a snowman? Well, the steampunk community is about to find out, as leader TotalLunar Eclipse has announced a snowman building contest.

    The rules are, “Fifteen prims per snowman you can enter up to two times. The winner and runner up will have their unique snowman displayed in front of town hall until the snow thaws for all to see.”

    Those entering the contest are asked to drop their snowmen (or snowwomen or snowbeast) at Steelhead Port Harbor (96, 111, 1028). This will be the location for Steelhead’s Friday Night dance this week, the theme being “A Snowball’s Chance in Hell.” (with thanks to M. Bixyl Shuftan, reporter)

    Snowball's Chance In Hell Ball_001

    My modest entry in the Steelhead Snowpersons in Hell contest for the shindig, shown here after placement. It may be that I’ve been watching the outworld documentary programme “Mythbusters” a bit too much during my self-imposed time off.

    It is exactly 15 prims and depicts a snowperson of uncertain gender using a very unlikely boat to survive a few milliseconds longer in Hell. It’s on view at the specially constructed ballroom high over Steelhead Port Harbor (96, 111, 1028)

    Although a shy person by nature I was cajoled by my business partner, Miss Carver, to attend the dance. I should say coerced, because she spent the evening heckling me and attacking me with snowballs as I sat in my little boat. She was in the aspect of a wee kitten on ice skates, and as such she skated around the ice-and-lava dance floor, chatting irrepressibly and pausing only to ambush me. Infernal feline!

    Mr Lunar was in attendance, as were a number of other Steelhead worthies. Miss Carver took a few snaps for her Flickr page as well.

    Rather hopeful of my chances but no word yet, perhaps it will be announced at the Tuesday town hall.