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  • Grade D

    Don't do bulk updates.

    GRADE D for me from the SL Department of Virtual Health, and also from the Department of Dummies Who Mess Up Caspervend.

    Bruda Plateau Visit location

     

    2019-08-18 16:28:44
  • So This Happened

    my.secondlife.com/lelani.carver/snapshots/5d58d83473ed176633000001

    2019-08-18 10:41:09
  • Testing Streams for Haleakaloha

    Need to find a good stream for my Hypergrid megaregion, so will spend time. It needs to be a little quirky and not too commercial.

    tun.in/sevWo

    2018-04-05 09:04:03
  • Blender landscape tip weight painting - BlenderNation

    This looks so cool and dare I say it, easy?

    Blender landscape tip weight painting - BlenderNation
    — Read on www.blendernation.com/2018/04/04/blender-landscape-tip-weight-painting/

    2018-04-04 16:15:19
  • [TUTORIAL] Texturing your meshes without having "black lines" or seams

    I've noticed quite a few meshes in-world often have black lines on their textures, either on the edge of the mesh's UV seams, during download, or...
    — Read on community.secondlife.com/forums/topic/419611-tutorial-texturing-your-meshes-without-having-black-lines-or-seams/

    I struggle with unwrapping and texturing. So this is helpful.

    2018-04-04 09:54:24
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Category Archives: Building

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So Much To Catch Up On!

Posted on February 3, 2019 by LelaniFebruary 3, 2019
1

Yet another catchup post from Lelani…

Continue reading →
Posted in Building, Chameleonic Possessions, DFS Digital Farm Systems | 1 Reply

Blender landscape tip weight painting – BlenderNation

Posted on April 4, 2018 by LelaniApril 4, 2018
1

This looks so cool and dare I say it, easy? Blender landscape tip weight painting – BlenderNation — Read on www.blendernation.com/2018/04/04/blender-landscape-tip-weight-painting/ … Continue reading →

Posted in Asides, Blender | Tagged Asides | 1 Reply

They’re a little big but I have to have them

Posted on March 17, 2018 by LelaniMarch 17, 2018
Reply

Must visit this shop ASAP. This is while previewing the EXPO event space… uh, it’s a huge area. … Continue reading →

Posted in Building, fashion, Open Sim, Second Life | Leave a reply

What’s Up in #OpenSim ?  Rather a lot, really.

Posted on March 17, 2018 by LelaniMarch 17, 2018
Reply

There’s a lot going on in this story, and I’m playing around with some of it. And ZOMG, I’m committed to something! #OpenSim #SecondLife OpenSim land area continued to increase gaining a total of 3,400 standard region equivalents this month … Continue reading →

Posted in Building, Create, Haleakaloha, Open Sim, Photography, Second Life | Leave a reply

What’s Up in #OpenSim ?  Rather a lot, really.

Posted on March 17, 2018 by LelaniMarch 17, 2018
Reply

There’s a lot going on in this story, and I’m playing around with some of it. And ZOMG, I’m committed to something! #OpenSim #SecondLife OpenSim land area continued to increase gaining a total of 3,400 standard region equivalents this month … Continue reading →

Posted in Building, Create, Haleakaloha, Open Sim, Photography, Second Life | Leave a reply

Pictures and Progress

Posted on March 13, 2018 by LelaniMarch 13, 2018
1

Progress is being made on both online fronts. For the deeply confused, such as myself, here’s the rundown. Second Life: Bowler Hat needs some love, but I think I figured out the final few steps to finish the meshing of … Continue reading →

Posted in Blender, Building, Gimp, Haleakaloha, Open Sim | Tagged Open Sim, Second Life | 1 Reply

Pictures and Progress

Posted on March 13, 2018 by LelaniMarch 13, 2018
1

Progress is being made on both online fronts. For the deeply confused, such as myself, here’s the rundown. Second Life: Bowler Hat needs some love, but I think I figured out the final few steps to finish the meshing of … Continue reading →

Posted in Blender, Building, Gimp, Haleakaloha, Open Sim | Tagged Open Sim, Second Life | 1 Reply

Pictures and Progress

Posted on March 13, 2018 by LelaniMarch 13, 2018
1

Progress is being made on both online fronts. For the deeply confused, such as myself, here’s the rundown. Second Life: Bowler Hat needs some love, but I think I figured out the final few steps to finish the meshing of … Continue reading →

Posted in Blender, Building, Gimp, Haleakaloha, Open Sim | Tagged Open Sim, Second Life | 1 Reply

Bowler Madness and OpenSim Sadness

Posted on March 5, 2018 by LelaniMarch 5, 2018
1

Amazingly, I have been working on something in Blender and actually have something to show for it.               I’ve been obsessing about Blender lately, but not actually working in Blender. But I needed to … Continue reading →

Posted in Blender, Haleakaloha, Open Sim, Second Life | 1 Reply

Rework

Posted on February 10, 2018 by LelaniFebruary 10, 2018
1

Based on what I’ve been reading at the Creation/Mesh forum lately, I could really improve this. Using the excellent new mesh information tab on the Firestorm viewer, I can see that it has only 12 triangles (which is ridiculously low) … Continue reading →

Posted in Blender, Chameleonic Possessions, Second Life | 1 Reply

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