• Blender - Chameleonic Possessions - Create - Gimp

    Channel Packing Tool #specularworkflow for #SecondLife or #gameassets

    While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photoshop, harder in GIMP. There used to be a plug-in for extracting different kinds of “maps” from images, but it was easy to screw up. The manual method is tedious; you can’t just plop a texture into an RGB channel, you have to make each greyscale. This open source tool might be helpful, and the aiaicapta.in is cited in the SL wiki as authoritative. The same site also has a…

  • Asides

    Learning #Blender with #BlenderGoon for #SecondLife – V2.4 Make a signpost in Edit mode

    Here’s a simple old fashioned signpost that might be useful for someone in #SecondLife, created in #Blender. The tutorial covers inset, extrude, scaling on specific X Y or Z orientation, and other fundamentals. At the end Goon uploads his model to the test grid of Second Life (that is, the cost to upload is actually free, you use play money on the test grid). He’s still assigning simple colors to the object and not using images – that’s coming up. I’ve turned on more crossposting links so I’m really hoping this isn’t posting multiples to Mastodon, as I have a…

  • Blender - Second Life

    Learning #Blender with #BlenderGoon – V1.5 Building in Object Mode, uploading to #SecondLife

    Now we’re getting somewhere. I’ve recently created objects with the standard “primitives” in Blender, so for me this is still review. It was still a struggle but eventually I produced the required lesson objects and got them uploaded into the “test grid.” GREAT SUCCESS. After taking a long break for some RL errands yesterday, I was able to produce the two objects from the lesson… and during Goon’s discussion of uploading to SL, he mentioned he was skipping some “checklist” steps. And yep, one of those steps was to check for flipped normals. The soda cup and straw is fine,…

  • Chameleonic Possessions

    How To Sign Up for #SecondLife

    This is Goonther Blackcinder’s walkthrough for how to sign up for a free Second Life account. Personally, I recommend that you set up your account to go through the “community gateway” that most aligns with your area of interest – Firestorm Viewer’s is good, and my favorite is Caledon Oxbridge University (a Steampunk/Victorian mini-nation within Second Life. There are other community gateways listed here. Goon gives instructions for how to contact him, how to find the Blender School classrooms, how to access the Aditi “beta grid” to upload mesh models, and even a bit about how to earn Lindens (the…

  • Blender - Chameleonic Possessions - SecondLife

    Learning #Blender with #BlenderGoon – V1.4 Blender Object Mode Tools

    The next video in Goon’s series covers Object Mode tools. I’m going to try to speed up for these and spend less time looking for funny Blender memes to replace the “featured image.” BUT THEY ARE SO FUNNY… Ten or thirty minutes later I finally watched the video! And then started playing around with the Annotate tool and got horsed up trying to get a Wacom tablet working. More watching, less going down rabbit holes. Goon (Goonther Blackcinder) is a #SecondLife resident who teaches at #BlenderSchool inworld at (SLURL) GoodVibes There’s an active Discord group – there’s an invite link in…

  • Blender - Chameleonic Possessions - SecondLife

    Learning #Blender with #BlenderGoon – Viewport Navigation

    The next video in Goon’s tutorial series goes over viewport navigation, whether using the gizmos in the upper right corner, or keyboard shortcuts. I have struggled in the past with some of these and with some shortcuts, they just don’t “stick” in my head, like Shift-C to re-center my cursor. Repeat, repeat, repeat.  Other shortcuts (the numpad keys to change from front, right, left, top, bottom views) come easily. Goon has a pleasant presentation voice – and has a quirky sense of humor. He often hosts live workshop videos on Discord that are a lot of fun. You can support…

  • Blender

    Texture Baking In Blender Cycles

    This is one of the best overviews of texture baking for Blender that I’ve ever seen. The baking system in Blender takes a lot of critiques for being unintuitive, hard to understand and error prone. In this article, I aim to untangle the confusion about baking in Blender with Cycles. GUESS IT WOULD HELP IF I ADD THE FRICKING LINK. Artistic Render