I’ve joined a couple of marketing groups and have realized that I need to update some of my branding, so I went looking for images to adapt that had no copyright issues. Look at this darling Steampunk Chameleon I found on Flickr! According to the terms of the license, it’s Attribution/Share-Alike, so thank you, Saundra, for this beautifully inspiring little piece, which exists in the real world. So this is what I have for the moment: It’s not the final version but it was enjoyable playing around with GIMP’s filters (mostly GIMPressionist/Line Art and Render/Difference Clouds. I don’t know what…
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Here I am sitting on my first (actually second) mesh object ever, which is more than a year old. Yes, it’s that damn Kipling Rock, which I now plan to fix up and put out as a fishing seat in the pond between my store and Dhughan’s Nature Reserve. Now, finally, I can move on and make mesh stuffs, because at least I got this far in… ugh, almost TWO YEARS. I’m wearing the test-texture version of my dumb party hat, which debuts tonight at Toot Toot’s. Also wearing: my beautiful cinnamon sari by Luminous Designs. You can find it…
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This tutorial looks promising, and I like how the presenter uses a really big keystroke display: I’ve bought 2 Blender books, watched many tutorials, and still can’t retain the basics, I have to start nearly from scratch every time I try it, and then get frustrated too quickly. I’ve got a project for a friend, and I’m hoping not to have to buy full-perm templates for $L400 for sculpt or mesh. This tutorial is for mesh, but I’d prefer a squashable sculpt once we get to that point. It seems like a good starting point just to try to get…
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A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t be able to login to High Fidelity or see any of its features.However it does seem as if it is possible to login to High Fidelity. There are clues on how to do this, starting from the jobs page. There a challenge is laid down to people who may want to do paid work for High Fidelity:“We are seeing lots…
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If, like me, you’ve barely scratched the surface of animating for Second Life but don’t really understand how it all works, you might want to look for a class at Caledon Oxbridge conducted by Red Quixote to get a really solid grounding in the basics, with lots of detail. It’s presented in a very focused, text-based format (YAY for text instruction, BOO for voice instruction). The class consists of a series of engaging slides (many of which use classical cartoon animations to illustrate the theory behind avatar animation using the SL skeleton). A LOT of text will scroll by, full…
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For anyone using Caspervend products, there’s now an online marketplace where your products are listed, similar to the Second Life Marketplace, but scripted to be much faster, easier to search, and with better options for showing color variations and demos. It’s found at http://www.primbay.com/. I’ve got our stuffs (Dhughan’s and mine) categorized, and it’s all ready to go. I think there’s some kind of promo pack with clickable links and whatnot pending. It seems to load fast, and the categories are pretty nice (you can choose 2 categories plus a theme, like “Historical” or “Asian”). Need to get a “Hats”…
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The last time I visited Ferd’s invaluable Phaze Demesnes website to check on a script, I noticed that he had a workflow for working with Blender for Second Life or OpenSim, but it was leading to a 404 error. It’s been updated with a checklist in several parts, which I need to read carefully to see what his process is. Mine probably has more screaming and frustrated ragequits… There are differences in standard Blender models and Second Life/OpenSim that must be taken care of. There are also several plugins and add-ons, some free, some not, that make Blender work really…
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The amazing and totally not copyright-infringing 2 Daffy French Robots performed for the second time since August in a specially constructed multimedia performance space in Steelhead Port Harbor. As it was Halloween, the outfits were more outrageous than normal. Yes, this is me, in various bits and pieces as a smexy robot. I’ve simply got to save this outfit. It’s mostly bits from STEAM hunts. Daft Punk show in Steelhead Port Harbor, originally uploaded by Lelani Carver.