• Blender - Chameleonic Possessions - SecondLife

    Playing Around With #PBR in #SecondLife – Safety Not Guaranteed

    As I’m on a sort of vacation from my RL job this week and next week, I’ve been able to spend more time attending classes, fooling around with Blender, and thinking about what I want to make for fun, for creativity, and maybe for some $Lindens. After attending the PBR class the other day in the #BlenderSchool classroom in Second Life, I tinkered with the assignment we were given – download and install the official SL PBR viewer (which is now an RC “release candidate” version), then go to the “Rumpus Room” sims on either the main grid or the…

  • Blender - Create - SecondLife

    No #SecondLife #Senra #Devkits distributed yet – still learning Blender

    As of right now, no SDKs (Senra development kits for the new starter avatars) have been distributed, according to Patch Linden. We anticipate the updated versions of the bodies and heads to be released within a few weeks. In the meantime, we still have all submitted applications saved on file, and new applicants are continued to be welcomed. When the dev kit is ready for distribution, we will release it in batches, beginning with our earliest applicants. – Senra Applications from Second Life Community Board  Okay, then. I was wondering if my application was incomplete or messed up, as I…

  • Blender

    Texture Baking In Blender Cycles

    This is one of the best overviews of texture baking for Blender that I’ve ever seen. The baking system in Blender takes a lot of critiques for being unintuitive, hard to understand and error prone. In this article, I aim to untangle the confusion about baking in Blender with Cycles. GUESS IT WOULD HELP IF I ADD THE FRICKING LINK. Artistic Render

  • Blender - Second Life

    I took a #SecondLife #Blender Class but Beq’s techy blog had the answers.

    I took a class in #SecondLife last night on how to “mesh” an object created with SL’s inworld build tools and take it into #Blender to optimize it and clean it up to re-upload. The instructor is very nice but… she had no experience with the third-party viewers that can export your own created objects to a Collada file format that Blender can read. She only works with expensive scripted tools in the bog-standard Second Life viewer. She pretty much balked at my comment late in the class asking “why don’t we export using Firestorm or another viewer? It’s free.”…

  • Building - Chameleonic Possessions - Create - DFS Digital Farm Systems - Dhughan

    Yeah, About That Making My #SecondLife Simpler Thing…

    Last week, I blogged about making my #SecondLife simpler, more organized, and spending more time in creative pursuits and less time on mindless virtual farming, tending, planting, harvesting, cooking…and so on. Over the last couple of weekends, and late into the night all this week, I went a little crazy with the “reorganizing” part and tore apart my virtual kitchen, which had been up in a skybox. I also reorganized my other Digital Farming System fields, animals, and tons of single-prim scripted sorting boxes. For some reason, I have this need to play with scripts that sort and then rezz…

  • Blender - Building - Chameleonic Possessions - Gimp

    Nawlins: Press Release – Morte Gras

    I’m planning on participating as a vendor, but have been sick for a few days. But I hope to have a new exclusive hat and an updated bunting set for this event in #SecondLife ALT TEXT: Morte Gras, a dark Mardi Gras event 11FEB-28FEB in Flox sim 128,128,28                     : Press Release – Morte Gras — Read on hauntednawlins.blogspot.com/2023/01/press-release-morte-gras.html

  • Chameleonic Possessions - Create - SecondLife Steampunk

    Need To Start Creating In #SecondLife Again

    The last time I made anything new or created something myself in #SecondLife was February 2019 for an inworld hunt I had participated in for years. Then I got sucked into the inworld farming game (DFS) and spent all my time feeding, tending, planting, cooking, and photographing products for selling in the DFS markets. I could go on about the mini-economy that Digital Farming Systems has become, but my personal experience is that it’s just taking up too much time and prim usage, and marketing the stuff is stressful and profitless for me. I’m literally distilling my unwanted inventory down…