• Blender - Building - Haleakaloha - Second Life

    Blender: Straighten Up And UV Right

    Finally, I got something figured out with Blender! After much looking around, got a clear answer from Blender Stack Exchange. How can I straighten ALL the vertical UV lines at once? Is there a hotkey short cut? Or if I have to do them one by one .. is there at shortcut for that? Thank you! Source: How do I straight UV map’s – Blender Stack Exchange The answer turned out to be both “There’s an app for that!” which didn’t work, and “do it the old school way, like a boss,” which did. The instructions are beautifully clear, concise,…

  • Dhughan - Dhughan's Products - Marketplace

    My Word It Seems Branding Is In Order

    Dhughan here, after a long break rambling about at random. My new shop in St John, a city based on New Orleans circa 1915, has opened softly. Or is that “soft opened?” Perhaps it has come in on little cat feet, tapping along with a stick in the mirk. In any case, it seems I’m in need of a new logo, or brand or somesuch marketing whizzery, so here it is for now. Subject to change at the drop of a hat. It links to my Flickr page, where many product photos live, and where many more new product photos…

  • Steelhead

    Missing Steelhead, But Forging New Social Connections

    Yes, it’s gone. And yes, it was a lot of fun, and I’ll miss it for a long time. I was there for more than 4 years, after all. But now there’s the new place in St John, new people and events along with old friends, and Dhughan has taken a shop in the new sim and will be announcing the location soon. And meanwhile the Ravenwood sim is carrying on with internet radio broadcasts, and so is Sheriff Fuzzball with his new parcel. So things do go on. This is something of a test post – if the Blog2Social…

  • Blender - Building - Chameleonic Possessions - Haleakaloha

    That Thing I Made In Mesh Last Night

    Prepare to be astounded. No, really, sit down or you’ll fall over laughing. This last one is in comparison to one of the sculpted walkways Linda Kellie left in a texture pack in one of my OARS: And this is why I felt compelled to get off my ass and make something, anything, in Blender last night: The original path sculpt map won’t even rez, this is an almost identical one. LOD is good – much better than for my crappy fedora hat (which I will eventually finish or redo from scratch). Meanwhile some exported prim builds that I have…