Second Life - Tiny Life

To STEAM or not to STEAM: Waiting to hear

Worked on a few new pet beds and a new Adventurer’s Hat last night and was worried about perms changing. Ran across something in the Building and Texturing Forum linking to this useful hidden feature:

Debug Permissions is a tool which shows you granular attributes of your Second Life items. Permissions have numerous subtleties and with some practice, Debug Permissions can help you figure these out. You should have a firm understanding of next-owner permissions before using Debug Permissions.

Oh hey, that’s useful! Wish I’d seen it before…

Link: Debug Permissions – Second Life Wiki

I applied for STEAM 7 last night; shouldn’t have left it so late as it’s limited to 150 shops, one shop per owner. As Dhughan is my associate and business partner (and he’s a putterer) ::whistles and rolls eyes:: I put in for a slot.

Now wait and see, and work on the gift. It’ll be based on a short story of Wells’ that I must read. If I don’t make the cut I’ll work it up as a new product, it’ll be a good exercise.

Had hoped to start a Thirst Fursday event (drinks on the shop roof, music?) but the typist is going on an Adventure the next day. I may do it on a monthly basis. So if I happen to be inworld, COME OVER, shop address is in picks.

Dress code: anything with fur – furry, tiny, fur on clothing, or pets. Horses included. Should be fun, the roof SHOULD be strong enough…

Lelani Carver is a Steampunk resident in Second Life who blogs a little about everything, and about nothing of any importance. She sells odds and ends inspired by her real and virtual lives at her store in Steelhead St Helens or on the Second Life Marketplace.

One comment on “To STEAM or not to STEAM: Waiting to hear

  1. Yeah, I ended up not having the time this weekend to make something, so I won’t be doing the hunt this time around. Next time…

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