community.secondlife.com/forums/topic/357732-uploading-mesh-as-linkset-question/
Lelani
juliosillet.gumroad.com/l/kHKavW … Continue reading
www.blendernation.com/2023/09/26/free-download-20-wood-shaders/ … Continue reading
www.blendernation.com/2023/09/21/free-cc0-3d-models-by-sharetextures/ More interested in the textures, but tell me more. … Continue reading
artisticrender.com/the-complete-beginners-guide-to-blender-nodes-eevee-cycles-and-pbr/ Incredibly thorough for the SL workflow. … Continue reading
Chic Aeon raised an interesting point on the transition to PBR: On the plus side folks that are still building using inworld tools (prim builds) will have new options for a better look and that might encourage some new users … Continue reading
Whoa! While browsing Rei’s site, stumbled on to this open-source tool. #SecondLife is moving to a PBR workflow “real soon now,” and the big content creators will have a painfully steep learning curve converting their products’ textures. This will help, … Continue reading
While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photoshop, harder in GIMP. There used to be a plug-in … Continue reading
I have both a self-hosted blog that uses WordPress, and a “backup” blog hosted at wordpress.com, and because WordPress’ “Jetpack” requires connecting for social media purposes, it’s sometimes too easy to double post to social media sites. Just now I … Continue reading
Here’s a simple old fashioned signpost that might be useful for someone in #SecondLife, created in #Blender. The tutorial covers inset, extrude, scaling on specific X Y or Z orientation, and other fundamentals. At the end Goon uploads his model … Continue reading