Major Upgrade Touted by @rodvik in interview. Does he mean other than Pathfinding? Mesh?

UPDATE: Linden Labs CEO Rod Humble commented on Inara Pey’s post on the new products and the “major upgrade” tease  – twice – and seems to be hinting that there may be more virtual worlds (the plural is deliberate) on the drawing board. It was kind of Inara to mention me for pointing to the Venture Beat article; the only reason I spotted it is merely the Power of The Google at work.

More virtual worlds? Well, there could be some wiggle room there. Patterns (yes, yes, current obsession, yes) is not quite a world, but it’s touted as a universe that needs building, after all. That’s one virtual world that might be planned. Also, there’s the “Linden Realms” adventure game within Second Life; that could be a preview of a possible spinoff. And there’s at least one independent inworld immersive game-within-the-not-a-game-that-is-Second-Life that could be developed into a STEAM-friendly gamelike environment. I’m just pleased to see the press, but agree with many that in the eyes of the tech press, Second Life is kind of like that embarassing old relative that shows up at family dinners, embarrassing the youngsters with boring stories about the Glory Days.

On a second read I didn’t mean to diss the efforts of the Pathfinding and Mesh working teams, it’s just that in my limited time inworld, I probably won’t be learning how to work with them – that’s for other content creators. I am not worthy to do more than torture a few hapless torii, let alone tie up their mesh sandals.

Meanwhile, for the first time in a long while, I was working on something new and not just sorting inventory and textures. Go me.


Yes, I played Patterns some more tonight and didn’t go inworld to Second Life, even though I meant to when I got home from a rather dire RL event:

https://twitter.com/LelaniCarver/status/257282303997403136

Today, Second Life survives with 1 million monthly active users. The world generated $75 million in revenues last year and it is operating profitably. That has allowed Humble to expand his team to 175 employees and go after the markets beyond the virtual world.

Humble came aboard in December, 2010, replacing Philip Rosedale, the founder of Linden Lab. Rosedale stepped in on an interim basis after Mark Kingdon left in June 2010. During 2010, Linden Lab shaved about 30 percent of its staff and eliminated its enterprise team.

For the longest time, Humble, a former Electronic Arts veteran who ran The Sims business, stayed quiet. But he invited creators such as SimCity creator Will Wright to join the board. Besides Patterns and Creatorverse, Linden Lab will soon release an online app dubbed Dio. In each case, Linden Lab will allow users to monetize their own creations. Wright said of Humble, “Rod has a great sense of player communities and the forces that drive them. At Linden Labs I know he’s focused on trying to evolve a very established community into something much broader and more inviting.

”Humble says that Second Life is also getting a major upgrade this year.

via Linden Lab grabs its second life with creativity games | VentureBeat

Oh ho! Major upgrade? I hope he doesn’t mean Pathfinding, or Mesh, or taking away the ability to track bug reports in the JIRA, or [snark mode]deleting the Marketplace and demanding everybody do it over?[/snark mode]

Still, it’s not a bad thing that Humble is doing interviews and getting press. This story is pretty glossed over, and there are a lot of unhappy residents wanting more and better communication from the Lab who won’t be very impressed with it. But I’m wondering just what @rodvik means by “Second Life is getting a major upgrade this year.”

Meanwhile, on to Patterns!

As previously blogged, an upgrade is coming next week with new shapes and stuffs.

At this point I have 2 saved games. The first one has been pretty much stripped of useful materials and I can’t get the forge to accept any new shapes, even if they seem to hang together.

View from underside toward the "Spawn Island

This shows Dorita (or whatever) standing out on the edge of a ramp that hangs off of the extreme farthest reach on the underside island, looking toward the “spawn island.” After this, I worked my way back carefully and took all the jasper (some I let fall). Only died twice, not bad. The useful stuff for building is jasper (heavy and strong) and bonestone (light and strong-ish). I’m holding a block of bonestone ready to throw down if needed. The “nacho chip” character has a few animations; one of them is a kind of “magic spell throw” when you place a block.

From this angle you can see the rebuilt spawn bridge; in this world I added some white bonestone edging. It ties the heavier jasper more strongly to the impermiable sheeny steel stuff (which I dub “impermium” for now). Also it adds contrast. All the trees, all the bonestone, and almost all of the jasper has been stripped now, and I’m wondering if it’s worth stripping the one rickety bridge to the lower levels or if I’ll need it for the upgrade. I was fooling around trying to rebuild it from a different starting angle above tonight, to use less jasper (it has huge blocky support columns).

After finding all the blue, explody “starene” stuff (some is easy to get to, most is either hidden in pyramids or hard to reach) and stripping the place, I started building more decorative stuff.

My first attempts at palm trees, using the musical "Nak" stuff

And this shows the rebuilt bridge and spawn island area. Still more stuff to do there. It took me three days to figure out that the cube blocks weren’t the best choice for that first bridge, but you have to get the 4 sided pyramid and the “wedge” triangle to do it right. When I started the second “enviro” world (trying not to take trees or green stuff) I got those first of all (they’re handy in the second pyramid) I rebuilt the second bridge during my first session.

The second pyramid before I cut the last supports to take all the bonestone

I used this image before. The second pyramid has a base of impervious but unstable stuff. I cut around the base of the bonestone upper half and dropped the whole thing inside, then Hoovered that up. Same with all the jasper pyramids.

This is in the “enviro” world, so the view is less strip-miney looking. I played around with materials testing tonight before we left for the concert: bonestone doesn’t want to go more than about 6 or 8 blocks high with Dorita on it (depends on the footing, can’t be mud or clay). Jasper can go pretty high, although it’ll start cracking ominously. I think I got up to about 30 blocks (base was set on the paving stone impervium). Surprisingly, the woods (limewood and coralwood) got pretty high, too. I think their physics allow for the wood to compress without shattering for a longer than expected time.

This is looking toward the second pyramid in my enviro world… left all the trees in sight alone, and still have plenty of jasper and bonestone left to harvest if I need it. Haven’t wasted any starene blowin’ stuff up (that shit will even blow up the unstable gold impermium at the base of that pyramid).

And back toward the upper island peninsula, and toward the “back and lower 40” island with the rickety bridge.

It’s an interesting game/activity/whatever. You definitely have to learn to work the the angles (literally). I’ve gotten pretty good at triangular bridges; generally build out as far as I dare, adding support farther back (and weight as a counterbalance), until I can start to throw triangles down on the far side. Once the bridge meets in the middle, I add edging to tie the ends together strongly and add support. Sometimes in the middle I use bonestone instead of jasper, especially if I sense I need something lighter out on the raggedy edge.

Looking forward to whatever comes with the upgrade. I haven’t logged in to any community boards yet, and I’m definitely getting interested in the ability to at least chat with other builders.

Yet Another Streaming Radio App: TuneIn Is Pretty Awesome, Actually.

UPDATE: had to go hunt down a valid URL again for WXRT’s HD “New Music” stream to load into another Internet radio player. I don’t have TuneIn on my old laptop; for that I use Clementine, which is kind of twitchy but works on desktops like WinAmp did, but also scrobbles tracks via Last.fm or Audioscrobbler.

I went looking for yet another Internet radio app for the iPad, and had to track down the URLs again for one of my favorite stations:

20121010-222456.jpg

For example, WXRT Chicago plays directly on a computer (without any login) using this link: http://www.thestreamcenter.com/STW.asp?URL=947 but I haven’t had the chance to check these links on my Roku lately… … Some have asked on this and other forums about the WXRT Chicago internet stream – but…it appears there are two streams, and only one plays on the ROKU.

The one people have been successful with is their “New Music Station” – which is a DIFFERENT station than what they play on the regular WXRT (it is a HD radio station). This is the URL for the New Music Station (edited because it’s changed again).

via Roku Forums • View topic – StreamTheWorld stations

Actually, there’s a couple more valid XRT streaming URLs. Even more info here.

WXRT:  http://provisioning.streamtheworld.com/pls/WXRTFM.pls
WXRT:  http://5483.live.streamtheworld.com:80/WXRTFMCMP3
WXRT HD2 feed: http://provisioning.streamtheworld.com/pls/WXRTHD2DIALUP.pls

Some players work with different ways to access WXRT Chicago’s 2 feeds. I tried this latest app today because Radio Riel put all six of their streams on it: TuneIn.

This after painstakingly (or not so painstakingly) adding all my scattered, hard to find music URLs to Clementine (desktop and laptop) and failing to save them correctly. Up to now, Radio Riel has hosted their streams on several different sites, using different kinds of URLs, some of which didn’t work with inworld radio tuners (reminds me, need to get a copy of my working list out of Second Life and update it). Music is essential for me when building or sorting inworld, and of course any socializing I do is usually has music too. It’s also becoming essential during my RL workday, and while messing about with triangles in Patterns. So that’s why I keep on searching for the perfect music app.

TuneIn is a pleasure to configure. It has a TON of streams and it suggests other similar stations. Custom URLs can be added at the bottom of the favorites list. I even found podcasts galore, including some to do with Second Life (this one was blogged by Bryn Oh in 2010). Mostly I was tickled to find a bunch of public radio shows I don’t always catch when they’re originally broadcast, such as RadioLab or On the Media. There’s a lot of other content to explore; I even found a Sci Fi podcast from Krypton Radio, which is run by people from Second Life. Much music to Tune In to, so my workdays will be a lot more pleasant.

#LindenLabs Update for #LLPatterns Thursday 18OCT with NEW SHAPES OOOH

Linden Labs announced a pending update to their Steam-based alpha game, Patterns.

Our first update is right around the corner. We’re going to be updating to a bigger world, adding more shapes to find in the world and – based on your feedback – we’re adding the ability to place formations on your own creations as well as ours. We’re also fixing plenty of bugs.

This won’t make Second Life Marketplace merchants happy, who’ve been trying to get some needed features and fixes done for… years, really. And it won’t make content creators happy either, who’re unhappy about weird server issues or the dumbing down of the JIRA bug reporting system. Both groups may wonder if LL paying more attention to the new games (see also Creatorverse) and the coming integration with Steam means even less attention paid to their marquee product. But I’m happy, because I’ve become quite fond of Patterns as a relaxing time-waster, and I’ve also found all the Starene shapes there seem to be. I’ve got 2 active games; the original where I’ve Hoovered up every bit of building material within reach, and an “enviro” one where I’ve taken the minimum amount required to build bridges and break into pyramids. I’m delighted at the prospect of new stuff to find and explore. Link: Patterns | Its your universe to shape

Great Big Band Music From @RadioRiel While Getting Stuff Done, New Items on the #SLMarketplace

Finally had a chance to stop whingeing and Get Things Done.

A tribute to the works of H. G. Wells - virtual lamps

The Crystal Egg Floor Lamp and Desk Lamp Set – direct from the extraordinary STEAM 7 hunt!

The tripod object can be used as a lamp – click to turn the lamp on and off. You may see something mysterious happening… look closely. Peer into it from different angles. What is that? The transparencies bug may bite, peer closely and from a distance until you can almost see…. click! What’s that?!? BRRRRRR-INNNNNNNG!

Enjoy. Just for fun, I made a desk/tiny size lamp, too. All in 15 glorious prims!

Each lamp includes “projection” lighting just for fun – to see this effect, you should have graphics set to “Ultra.”

via Second Life Marketplace – @LC@The Crystal Egg Floor Lamp and Desk Lamp Set

Whew! I had a little backlog to deal with – a few minor products that were in the pipeline that just needed product images (never my strong suit, my workflow needs some help). The last two months have been busy in Real Life(tm) what with Western Summer Adventures by Aeroplane, Horseless Carriage, and Dieselpunked Rail. Not only that, but the typist now works from home and has a fearful commute in the mornings dodging a small and very insistent cat in the hallway instead of innumerable cars on the tollway.

Also added to my Marketplace shop today:

Kahili Hawaiian Quilt

Second Life Sculpty Pet Bed

Traditional Victorian-era Hawaiian quilt design recalls the days of Hawaiian royalty – pets, petites, or tinies will sleep like little kings and queens.

“Kahekili” are the yellow or red feathered column-like staffs carried before Hawaiian royalty and people of noble birth. They have come to symbolize royal quality and are common in Hawaiian arts and crafts designs.

Ooops, typo. It’s “Kahekili.” I’ll fix it “in post.”

Round Pet Bed Ku’u Hae Aloha Hawaiian Quilt

Sculpted prims in Second Life: Round pet bed with Hawaiian quilt design

Traditional Victorian-era Hawaiian quilt design recalls the days of Hawaiian royalty – pets, petites, or tinies will sleep like little kings and queens.

And yet another pet bed – which will work for tinies and petites too, of course. But these are probably the last ones I’ll make. Maybe one more rustic one… the idea for them came from a really elaborate lucid dream the typist had, who was IN Second Life, sculpted boots and all.

Round Pet Bed: Dali Clockwork

Simple, sophisticated sculpted round pet bed – includes mattress pad and coverlet with clockwork styling in the Dali style for pampered pets.

Petites and TINIES, too, HOOO!

There are some unfinished hats, and I may think about doing some simple hat-friendly late Victorian/Edwardian hairs, too. Nothing that would make the cut at Hair Fair, and not as elaborate as my neighbor Naergilien Wunderlich’s very historical hairstyles. Just something that doesn’t end up having a bun poking out of the back of one of my hats, that’s all.

It was very nice today – I had time to work in the shop rearranging things and thinking about a redesign based on a few authentic general mercantile or “dry goods” stores I’ve actually visited. I also chatted with some new and old friends – and decided to prop the doors of the shop open as long as the weather remains decent in far northwestern Steelhead St Helens.

The Crystal Egg lamps are on display in the shop – floor lamp is at the back wall, and the desk lamp is on my little “cubbyhole desk” under the stairs. Feel free to play with the radio station. 😉 I had a great time listening to Radio Riel’s program tonight, Gabrielle Riel’s monthly live show “Songs from the Nightingale.” A lot of the time I’ve been busy in Real Life(tm) fooling around with computers and laptops and iPads and so on has been getting various Aetherweb radio tuner-things to play nicely, and the first thing I do is to load all the Radio Riel stream URL’s. It’s a big part of what keeps me sane during the typist’s workday – music is a necessity now while waiting for Things to Happen, workwise. So thanks, Radio Riel, you are wonderful. And necessary.

Shoot, it’s midnight. More stuffs to do tomorrow.

Weekly Tweets 2012-10-07

  • @neddings Hah! Well, somebody has to do it. #
  • @isfullofcrap Rest that wrist. Are you allowed elbow-bending? #
  • @isfullofcrap Very robotic! #
  • @isfullofcrap ROWR! #
  • Oh, hell. I signed up for Patterns because I am a hopeless dope. Now I'm stuck waiting for the activation. #
  • Sigh. Got key, need update graphics drivers on this old laptop. #
  • Hokay! Finally decided my laptop can't run Patterns. Installed on desktop. Here I go. #LindenLabs #
  • Who else besides me was playing #SLPatterns until frickin 3am? Just me, then? Thanks, @rodvik, need moar coffee. #
  • On the other hand, I'm now considering the tensile strength of cantilevered jasper and double-pyramid buttresses. #LLPatterns #
  • @elora_annette Really? Hmm! Well, I had lots of pink screen and couldn't see ANY graphics. But it looks great on the desktop. #
  • For virtual pets and petites on Second Life: Round Pet Bed Ku'u Hae Aloha Hawaiian Quilt https://t.co/Dh0s3TsD #
  • It's Always Summer Somewhere in Second Life: Summer Adventure Hat https://t.co/Cflryo1g #
  • For virtual pets and petites in Second Life: Round Dali Clockwork Pet Bed https://t.co/0x9Dvy3w #
  • There's an Easter Egg in there: #SecondLife Crystal Egg Floor Lamp and Desk Lamp Set https://t.co/zGC2qMAg #
  • HOOO! Got things done, new products listed on #SLMarketplace chatted with friends, listened to great music on @RadioRiel. #SecondLife #
  • @MickeyETC Thanks so much for the RT. It just made me laugh. Now we need to see Psy do the Hamster Dance and the circle is complete. #

Hamstah Gangnam Style – Only in #SecondLife

First of all – HELLO GUYS, my First Life got… not exactly busier, but more stuff engaging my limited attentions spanz.

Second of all, I am happy that this exists:

Why? Because it combines two things that make me furiously happy: whimsical Second Life-style creativity, and that crazy Psy guy, Gangnam Style.

OPP! OPP! OPP! OPPA GANGNAM STYLE.

Third of all, I’ve been neglecting my friends. Bad Lela, no! No!

Fourth of all, I’ve been ignoring my shop. I did participate in STEAM 7, but the month of September flew by as in Real Life(tm) I started working from home (same job as before, just not in a cube/carrel farm). I’ve been inworld to pay rent, and that’s about it. I have to make some decisions about what it is I really want to do as a business owner; I’ve literally been dabbling half-assedly in it. And I’ve been stressing out about the tremendous lot of Stuff I Should Do, so instead I play hours of Free Cell (because that is a guaranteed win every time, my friend).

Yet on the other hand, when I’ve actually put the time in to make some little trivial thing, I’ve enjoyed myself. More on that later. But soon, a new product will go up on the Marketplace.

 

 

Fifth, last night I stayed up until 3am playing around with Linden Labs’ new little alpha game, Patterns (available via Steam, currently for $9.95). Why? It’s oddly engaging, it’s relaxing, and there’s no stress. You figure out the rules, you bust stuff, you make stuff, you test materials for tensile strength, you die a lot and figure out how to make bridges and complex shapes to get you where you want to go.

Daniel Voyager has a lot more First Look videos at his site – check them out. It’s been an interesting experience and I look forward to relaxing, finding new shapes, and playing with some of the ideas I have. For instance, just now I made a weird balancing thing out of clay, which wasn’t up to the stress, so I pushed it off a cliff. Bye-bye, bad art! Next time, I’ll use one of the stronger materials. There’s this “Nak” stuff that grows on trees and is quite musical. There’s a possibility in there for some kind of wobbly balanced upside-down pyramid thing that place music when it falls over.

The graphics are primitive in a way, but it’s supposed to be simple building blocks. It’s oddly soothing. I wonder if the very retro-style control graphics mean they’re planning a tablet or smartphone version of the game – it would be a good timewaster on the right size tablet, but movement is easier with a mouse.