DFS drawdown continues: this picture from last year shows stuff that’s all gone. Currently I have just some old collectibles and seasonal ingredients that will be heavily discounted this evening. I have extra fields to sell – very old school … Continue reading
Category Archives: Blender
community.secondlife.com/forums/topic/357732-uploading-mesh-as-linkset-question/
juliosillet.gumroad.com/l/kHKavW … Continue reading
www.blendernation.com/2023/09/26/free-download-20-wood-shaders/ … Continue reading
Whoa! While browsing Rei’s site, stumbled on to this open-source tool. #SecondLife is moving to a PBR workflow “real soon now,” and the big content creators will have a painfully steep learning curve converting their products’ textures. This will help, … Continue reading
While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photoshop, harder in GIMP. There used to be a plug-in … Continue reading
Now some more fundamentals for review. If you find this series of posts tedious – please filter on #BlenderGoon as I’m trying to watch all his instructional videos in order.
Continue readingNext up – how to get in and out of edit mode, and also some recommendations for setting up your Blender in the Preferences menu.
Continue readingNow we’re getting somewhere. I’ve recently created objects with the standard “primitives” in Blender, so for me this is still review. It was still a struggle but eventually I produced the required lesson objects and got them uploaded into the … Continue reading
The next video in Goon’s series covers Object Mode tools. I’m going to try to speed up for these and spend less time looking for funny Blender memes to replace the “featured image.” BUT THEY ARE SO FUNNY… Ten or … Continue reading