Category: SecondLife

  • Ermagerd ZERMBERS! Ernd HERTS!

    It’s been a satisfying weekend getting back into the swing of things.

    I’ve worked on several variations of hats, getting them loaded with textures. These 2 batches are texture change, one based on “acid burnt chiffon velvet” textures, and one based on some jewel-tone wools and crushed velvets from a different texture purchase. Both hats will have texture change hatbands, and slightly different cockade decorations. Some of the hatband textures are Art Nouveau fragments that I was playing with last spring, and some are some basic suede or exotic leather-like ones. What had partly bogged me down was how to show all the combinations, or how best to show the variety of textures for body and band.

    It’s funny, I’ve been wearing one of several variations of these hats for almost a year, it’s high time I finally put them up on the Marketplace, and start working on something really, truly new again. But the thought of doing the marketing images for hats with different textures made me want to play solitaire again (for the thousandth time).

    I didn’t want to slog through a bunch of layer files, so I hit on the idea first of stacking some prims up and photographing them inworld. Then I remembered these funny little texture organizers by Solo Mornington that I’ve been using as project texture dumps. Actually, they’re these standard cube prims that you lay out in an array, and you put this script into the root, and WHAM, a simple rezzer-like organizer that can display in either texture or sculpty mode. I realized I could put the textures into them and arrange it so that I could display against my backdrop. Then later I decided I might have better luck against a plain white backdrop, because there are shadow and other issues (partly because I’m using placeholders to separate body from band textures).

     

    The plain and Art Nouveau bands
    The plain and Art Nouveau bands
    The Acid Burnt Chiffon Velvets (plus one fractal)
    The Acid Burnt Chiffon Velvets (plus one fractal)
    The crushed velvets
    The crushed velvets

    For the actual Marketplace ads I’ll still have to choose from some of the hat photos I’ve already taken, just to show a few of the possible combinations. Then I’ll have to add the usual text and they’re done. The first one is from the wools/velvets, the next is a chiffon velvet that I added a plasma rainbow base color on, and the last one is a sort of brownish fractal flame velvet that’s going to be part of the “acid burnt chiffon” hat, although I switched out the cockade after taking this photo.

    Black-on-rainbow plasma chiffon with peacock band
    Black-on-rainbow plasma chiffon with peacock band
    Fractal flame velvet with plain burgundy suede band
    Fractal flame velvet with plain burgundy suede band
    Brown blocked wool with gamboling Art Nouveau wild animals
    Brown blocked wool with gamboling Art Nouveau wild animals

    So that’s coming along, I think I’ll be putting those up in the Marketplace tomorrow, they’re done except for the marketing textures, which then have to be uploaded for my hats vendors.

    Besides all that boring detail, yesterday I had the whole day to tinker with the new Dinkie kitty hair, and then I went off to the Tunaverse to get odd, and then I went to the Opening Ball for the Consulate of Europa Wulfenbach Game Day (whew, that’s a lot of capitalization). All as the little Arabian Nights kitty, wearing a resized hair and one of my “explorer” pith helmets (those are next on my list to get on the Marketplace). And then after that… I skipped some game day events, but decided to head over for an exciting treasure hunt, because ERMAGERD, ZERMBERS! There was a zombie hunt in a cursed Egyptian tomb, which had been rezzed in the sky in the next parcel over from me in St Helens. There’s a lot of joint membership between the Steelhead group and the Consulate, so it was convenient for Zanya, the game builder, to set up her tomb experience here. She runs DJ events overhead in the Charity Way airship weekly.

    Let’s see… then today seemed to be a day to reconnect with old friends, so I started with a quiet hour over at the Anglican Cathedral, before encountering more blasts from the past than you can shake a prim stick at.

    One other thing that I did on Thursday that I didn’t mention: I dropped by Carntaigh Green to listen to Audite Nova!, the monthly early music program on Radio Riel hosted by Diamanda Gustafson.

    It was a lovely garden setting, perfect for listening quietly while working on something (the typist got caught up on a web page she administers).

    A lovely summerhouse with the radio on
    A lovely summerhouse with the radio on
    Relaxing and listening
    Relaxing and listening

    And the day or two before THAT, Miss Bug went to class with the fabulous Toady Nakamura and made a thing. It only remains for Dhughan, the slacker, to get on the stick and make a new stick.

    So the last few days have been pretty productive, and fun, and satisfying. And I ran across so many old friends – Cady Enoch, Mistletoe Ethaniel, Lukas Mensing, and more. Ert’s GERD ter ber BERK!

  • At Home in Steelhead: Shanghai is no more, but St Helens Rocks (with bonus MESH KITTY CUTE)

    The typist was on vacation the last two weeks of August, bumbling around the real-life Pacific Northwest on foot, by bike, by car, and by ferry. Oh, and by air, in that weird, awkward, and slightly intrusive way they fly in “real life.” So she missed the excellent “Exploring Second Life” meme started by Strawberry Singh.

    On her return, she was prompted to approve (or re-approve after an update, maybe) this old trackback about Steelhead by Inara Pey, which referenced this post about Steelhead Shanghai.

    Steelhead itself is the commercial centre for the community. here you’ll find the train station, stores and wide streets and the town hall, wherein a weekly meeting of residents is held to discuss community matters. To the west of this is Steelhead Shanghai, a fascinating “Sino-steampunk” region which brought to mind photos I’ve seen of the Hong Kong harbour front circa the 1920s (although Hong Kong admittedly never had dirigible junks sitting on the waterfront).

    via Nouveau steampunk with a rural seasoning | Living in the Modem World.

    There have been a lot of changes in Steelhead lately, mostly to do with the complete rebuild of Steelhead City by TotalLunar Eclipse after losing the old sim to a previous owner, then purchasing a former Armada sim to repurpose.

    The biggest recent change, though, is that Shanghai is no more: Mr Lunar announced about 10 days ago that the sim would have to be sent below the waves due to low rental occupancy. 2 major renters had had to give up their parcels in the last year, and even with a breathtakingly beautiful rebuild in the central plaza, new tenants never appeared. There’s now open water where all of this once stood:

    Steelhead Shanghai Factories for rent

    View of Steelhead Shanghai
    View of Steelhead Shanghai

     

    Dragonlands Hotel Interior with Buddha
    I contemplate my future with the Buddha in the lobby of Dragonlands
    The Dragonlands Hotel, Steelhead Shanghai
    A clean room and exciting entertainments await you at Dragonlands
    The celebration when the center of Shanghai was rebuilt for Chinese New Year 2013
    The celebration when the center of Shanghai was rebuilt for Chinese New Year 2013
    Dancing on the central plaza of Steelhead Shanghai. Year of the Snake, January 2011
    Dancing on the central plaza of Steelhead Shanghai. Year of the Snake, January 2011

    2-RedDragonDance_003
    This was a dance from a few years ago – someone built a gorgeous sky junk and of course that was where the weekly dance was built. I took several different shots under different Windlight settings.

    RedDragonDance_005

    RedDragonDance_002

     

    3-SteelheadShanghai_004

    4-SteelheadShanghai_003

    5-SteelheadShanghai_002

    And finally, the Sharknado! Shanghai party, held on the docks nearest Shanghai, which included TWO (2!) sharknados, many sharks, and lots of fun, which ended up being covered by Bixyl Shuftan in the Second Life Newser.

    This image is taken from the far side, looking back over Shanghai and towards the sharknados:

    View of Steelhead Shanghai, with sharknados in the distance
    View of Steelhead Shanghai, with sharknados in the distance

    More Sharknado! images:

    Lightning! Torrential Rain! Sharks! Tornadoes! also great music and dancing
    Lightning! Torrential Rain! Sharks! Tornadoes! also great music and dancing
    I suspect that barrel in the foreground went BEWM! later that night, long after I had to put the typist to bed.
    I suspect that barrel in the foreground went BEWM! later that night, long after I had to put the typist to bed.

    Meanwhile, At Home in Steelhead (which is the new group tag to replace the “Steelhead Settlers” one), last night’s Friday dance feature Men! In Kilts! and lots of great Celtic-inspired rock, courtesy of DJs Fuzzball Ortega and Willow Leafstorm, via Krypton Radio. The Friday night dances we’re always going on about in Steelhead are generally DJed by Marshal Fuzz, as he has a regular gig those nights on what I think is the only science fiction and superhero-powered Internet radio station in the ‘Verse.

    Last night’s venue for the dance took place on an AVAILABLE PARCEL IN ST HELENS (SLurl HERE) located not far from Miss Lumina Elvehjem’s new shop location (she was relocated here after the closure of Steelhead Shanghai). Miss Lumi makes wonderful fantasy-based clothes – I own two of her yummilicious saris – and her shop is now located here (SLurl). For the party last night, she provided the mysterious ivy-covered stone circle on the otherwise empty parcel, complete with firepit, dance balls, and a couple of vendors loaded with men’s formal and informal kilts and a women’s “miniskirt” kilt, all in the Steelhead tartan colors. The vendors were still there when I stopped by on Saturday to do a quick photo shoot of me in my REDONKULOUSLY CUTE NEW DINKIES KITTY AVATAR, which I picked up on a whim.

    I own a Wynx Tinies Siamese kitty AV that I’ve loved forever that I was wearing with a prim kilt. I’d retartaned it with the Steelhead tartan and noticed that some of my head prims were kind of weird looking close up. I started wondering what mesh kitties there might be out there, and behold, TEH CUTENESS OVERWHELMS:

    My new Dinkies Siamese Kitty mesh avatar ROCKS!
    My new Dinkies Siamese Kitty mesh avatar ROCKS!

    I added a mauve “Arabian Nights” outfit with a flexi-prim skirt made for this avatar, which was the nearest thing to a kilt and not all that different from some of the sexxay ladies’ kilt outfits that were on display last night. And a little prim hair originally meant for a petite that I found in a hunt, which has a resize script that makes it about the right size for my adorably oversized mesh head. Then I realized that I could add any reasonably sized accessory, so I put on a choker that was a gift from my friend Cady Enoch.

    Vendors are standing by to serve you with kilts, this offer won't last!
    Vendors are standing by to serve you with kilts, this offer won’t last!

    Miss Lumi’s partner Thadicus Caligari is the maker of the men’s kilts, while Lumi is the maker of the sexxay ladies’ one. As I was already tiny I didn’t want to go hoomin again so soon to wear the ladies’ one, so… I went shawpin’ for the mesh kitty AV and an outfit, and this was the result.

    1-StHelensStonehenge_002
    As I said, redonkulous. I notice that the maker has made simple templates available for making mesh outfits, and there aren’t any historical ones at all by her or the other merchant who’s making cute things for Dinkies Kitty avatars. So I may play around with that!

    That is, if I can stop dancing. I clicked on Miss Lumi’s Huggles attachment, which is loaded with an awesome assortment of group dances (and even a “mark time” movement for when the music isn’t playing), and no matter how I click on “stop animation” or remove/turn off other AO’s, I simply can’t stop dancing. Which is no bad thing, since this little kitty LOVES TO DANCE apparently, though it looks a bit weird to see myself as a winsome little kitty with my grownup lady stands, walks, and dances. So I may have to play with other AOS to load up the onboard AO with appropriate walks; the AV comes with a simple attachment that has a special walk and groundsit. I have a clockwork geisha one from Curio Obscura that has a pretty cute little walk, and the turning animation is clocky good fun, too. So I’m playing around with that, too.

    Finally, I ended up back with Firestorm after several weeks with Kokua. I did dip a toe in the “export prim linkset as mesh” last week with Kokua, but couldn’t figure out what to do with it once I got it into Blender in order to optimize it. Meanwhile, I missed the Windlight settings button, and the photo controls, while I didn’t care for the CHUI-based chat functions in Kokua much at all. So I’ll stick with Firestorm, and I did end up getting one of their 3rd-birthday special celebration gifts from KittyCats.

    1-PettingEmber_001

    1-PettingEmber_002

    Because like I said, redonkulous. His name is Ember, and I never have to feed (or breed) him. I got Dash out of inventory and set them to running around together; Dash is a permapet now and a bit creaky, but they seem to be good company.

    I’m working on some older texture change hats that I never got uploaded to the Marketplace before I lost momentum last spring, so I’m now getting some product display images of them and thinking how cute they’d look on this little cat. More on that later.

  • New World Studio May See Update To Latest Version of #OpenSim Please #donate

    UPDATE: Olivier Battini updated the NWS Group page with this great news:

    OK, here is the state of New World Studio :
    • Principal features are implemented and working quite fine
    • Updater system should work but needs testing
    • Some bugs left to fix

    In the last spurt of activity last year, my error has been to try implementing a whole bunch of features at once or at least in a short period of time, and as I became less available I could not manage the resulting load of work.

    This time, I will concentrate on adding stuff step by step at the appropriate pace. Feature requests won’t be examined until I can provide a stable and working product.

    So, a paid version will be made available. Some of you may disagree about that, but given that the project can’t rely exclusively on donations to be maintained, the paid version will be the only way to make New World Studio a viable and sustainable project. Of course, a free version will still be available.

    I’ll be able to tell more about the next steps tomorrow or the coming days… 😉

    Thanks everyone for your dedicated support !


    I’ve recently gotten back into goofing around on my standalone Open Sim grid – which was originally created using the very easy New World Studio that I read about on Maria Korolov’s Hypergrid Business blog.

    A discussion on the NWS Facebook group has shown developer Olivier Battini that there’s a LOT of interest in the New World Studio Open Sim package, even though the full-featured New World Grid announced an “evolution” recently. He’s busy with wrapping things up at New World Grid and arranging hosting, etc., but has agreed to work on updating to the latest version of Open Sim by the end of March. He mentions that a paid version may be coming out, but I think it’s not likely to be terribly expensive.

    I had been wondering what to do about upgrading my installation down the line, and hoping not to have to get Sim on a Stick working better (I uninstalled it for now, too confusing to have both).

    I’ve just donated $25.00 via the donation page – it’s fun figuring out the French on a Paypal page, but I managed. My typist posted a Pledge Break update on the group, and she hopes that others will also donate to NWS, so that Olivier can devote time to the project.

    Ok I see that this is very important for you and may be for many other educators who don’t show up yet here. So I will take the time to update NWS to last OpenSim version with a paid version. I will update this page as I progress. Hopefully, I should have something before the end of march.

    via New World Studio

  • Free, correctly proportioned shapes by Penny Patton

    Definitely worth checking out, Penny’s guidelines could make for better builds, too.

    Her MP page links to her Second Life Camera Settings page. When using these shapes using her camera settings makes for an impressive change. I am so used to using the alternate camera settings for my defaults I am all OMG!, when a new install reverts them to system defaults.

    via New Penny Patton Shapes Released

  • Where I’m At In #SecondLife Literally and Figuratively

    I was sorry to see a reference in a recent Second Life Newser to the closure of a part of the Szygy Community, via “Life Cycle of an Island” at the Newser.

    Due to the way the Newser has to show categories as nested blogs, the actual entry by Grey Lupindo is at their SL Places blog.

    So I was very happy when Celtic told me that she and Samantha had a plan to keep at least some of Syzygy alive.   They are working on the details now.   I’m not sure how much or who will remain there.   But as of today it appears that I will be able to move back to the original Syzygy.  My neighbors will be my very good friends– Grjandomore Greene, whom we call Gri, and Muse Nishi.  Gri and I were neighbors on Corvus, and he is a great person to share land with.   He never once complained about my wolves howling or disturbing him.   Muse Nishi was the first person I became friends with in SL, many years ago.   She’s very creative and fun, and I’m glad she will be a neighbor.

    The island of Corvus was a wonderful place while it lasted.   I will always have happy memories of it.   Until my new place on Syzygy is finalized, I have rented a temporary apartment in a place that seems to be much more suited to me—a tree house in a forest.  I’ll let you know how the wolves adjust to live among the branches. — Places: Life Cycle of an Island

    It’s wonderful that Grey has found an acceptable new home, with agreeable neightbors in a familiar community. So often one of the hardest things to find in Second Life, aside from the perfect skin/hair/clothing combo of course, is that perfect community of like-minded souls.

    That’s not to say that there isn’t conflict – this will happen in any residential community and it’s just a given that must be dealt with as it comes up. But the hardest thing about community, once it’s found, is the possibility of losing it and losing the connections with everyone in it, if the community is in danger of collapsing. In Second Life, communities are at risk because the cost of maintaining residential or venue land is prohibitive. Even groups that share tier are struggling to maintain their lands, due to the ongoing cost of tier (groups can share tier and there’s a 10% discount for group land, which is why I and my “family” of alts and firends hold the amount we do).

    I’m still a member, for sentimental reasons, of a group that Samantha Glume occasionally sends messages on. It was for the “Cha-no-chashitsu” Butterfly Tea Pavilion. It was a tiny little place just off the road, designed as a Japanese teahouse, but with a locking door. It was supposed to be a quiet little place where people could enjoy the floating butterflies and fountains while changing clothes. Across the way was the Neko Jinja Shrine, another place that I hung out at during my very earliest days in Second Life, before I ever found a place to rent that was truly “home” in a community sense.

    Near the Neko shrine was the original Jocko Domo store, which had some connection to the owners of the shrine and tea house, and also nearby was the spot where Luneko had her wonderful “newbie kit” set out. I first learned to sort inventory in that little teahouse… for some reason, it was one of my favorite places then and even after it moved to a different spot after some group land combining, I still occasionally dropped by.

    Samantha Glume’s group land was back behind the roadway, and for a long time, I dithered about joining their group formally rather than drifting around in the edges of the “associated” little groups for the shrine and tea house. It was a huge wrench for them all when they decided to leave the Mainland and commit to the syzygy community islands, and it was a huge undertaking when they expanded, and now recently it’s a huge sorrow now that they’ve had to draw down on their island lands.

    All that disruption and hope and heartache was based on the necessity to deal with tier, whether there was enough donated tier to make the move to the islands possible, or whether there wasn’t enough to justify keeping all the lands after a year or so (very sorry, not really clear on the timeline).

    They’re not the only group that’s had to draw in its horns; I’m thinking of the big controversy a while back when the Elven group went off to the wilds of Open Sim when they could no longer maintain their beautiful sims. I also wonder how my Anglican group is doing, since they originally started under the non-profit or educational angle. However, my friend Cady Enoch is a very capable person and I think she has their tier donation and fundraising pretty well organized. A few of my fountains benefit them with a small donation.

    Anyway. Back to our story, the one about finding home and community.

    I drifted around rootless for a while, and rented for a few weeks at a time in a series of anonymous condos and skyboxes. For more than a year, I was in a medieval-themed sim that was peaceful, yet had occasional fun social events. I was perfectly happy in my little monastic cell, sorting inventory from hunts. Yikes.

    Yes, it was at least a year or more after my first rezzday that I first learned how to rezz a box, patiently taught by my friend Mistletoe, who had a couple of her early businesses based there. The sim eventually lost a beautiful second sim that was set up as parkland to the Homestead debacle, and I started to become a bit more aware (albeit dimly) of the costs of tier and what owning an entire sim or region actually meant in $$$.

    Does Linden Lab realize that even now, years later, people are still bitter about the Homestead issue? And are they even aware of the current “the tier is too damn high” meme that’s been going around? I’ve got to get me some of those dwarves, I’ve got roadway and railway parcels that need some new landscaping…

    Being such a late bloomer, I eventually started looking for somewhere else to live (the sim is still there, but most of the people I knew are gone or interested in other things now). That was when I eventually bought a few cheap inland Mainland parcels in Tintafel and started to learn how to build. That kept me busy enough for a few years, but then eventually I got interested in the world of Steampunk, because it was like being a Victorian, but with all mod. cons.

    I flirted with the idea of finding something in Caledon, but was always put off by the lack of choice in Caledon (it appears that there’s very little available at any one time) which is great for the Guvnah, but not so great for someone hoping to rent there. I looked around some of the other Steamlands, and was interested in New Babbage until I realized it was a bit dangerous (and also I stumbled into somebody’s roleplay or machinima shoot one day and got politely told off). Then one day, I happened to attend something (probably an Aether Salon event) where I found myself in Steelhead Shanghai. Next door was Steelhead St Helens, full of trees and mountains and water that reminded me of my old homes in the western US in RL.

    Even so, after renting one or another shop or parcel there, it still took me a year or more to work up the nerve to attend a group event, after keeping an eye on group chat and working out who was who and what was what (as in, “What’s a Jaegermonster, and what’s that crazy lingo of theirs mean?” Although I or my alts are still not as active socially as we could be, we’re comfortable hanging out at events, dancing, chatting, and attending town halls (although I missed last night’s meeting).

    Where I’m at, literally and figuratively, is in the Steelhead group as far as residential land and 1 shop is concerned, plus I’ve got some mainland parcels held as part of my “home and work” group with 1 home and one other shop. For community, it’s Steelhead – although my mainland home is in the same region as the Cafe Wellstone hangouts, I’m not in attendance at events there as often as I’d like. I think everybody is coping with tier for the most part, but that’s probably dependent on donated tier as well.

    I’m coping with tier at the moment, owing to the group discount, and I’m relieved to say that my funding for it and for SL is on the good foot. I fund my activities not through sales of my products (which have been up lately, though, that’s a good sign) but through an incentive program from my RL work. There was a change to the program at the new year, and for a while I was concerned that it was going to go the way of the dodo and I’d have to start earning my keep a little more and being less of a lazy dilettante. But it has been continued, with some minor changes. I’m “good to go” for my (somewhat expensive) parcel rentals in Steelhead and won’t have to go to my landlord to ask for either a smaller second parcel or turn it in entirely.

    Which is a good thing, as I like my landlords very much, and I know that keeping the Steelhead sims going is both a joy and a worry for them both. So I’m happy to be ahead on tier and I’m happy to give some $Love at events my neighbors and community members have, since not all of them are lucky to have this weird micro-finance funding that I have. Several people have mentioned the same thing in group chat – we’ve lost a few people to illness and/or embarassment at lack of $L to pay tier, and the feeling in the community is and always shall be “We are Steelhead.”

    Meaning, we may be a disparate bunch of half-baked Victorian werewolves, Moon-elves, furries, Jaegermonsters, Sparks, clanks, scamps, robotic windup dollies, tinies, and chronologically unstuck humans, but we are family and we care. Those of us who can, pay tier ahead, because we know there may be a few who may be a little behind. We do the best we can for each other and stay out of each other’s bidness. As a part of my dopey Lenten madness, I’ve committed to paying tier at least 2 to 4 weeks ahead, and fortunately now my funding is set for the foreseeable future (although it’s nice that stuff is selling, anyway). I get similar vibes from the Cafe Wellstone folks, although I really do need to check in more often with all of them, too. It’s just that events and music and what not cut into my building and texturing time, now that my self-induced creative block has been mostly crumbled away.

    So there it is. I’m part of a couple of communities, and now that the RFL season is about to start up, I’ll be more involved in them through the season. And maybe in the future, I or one of the alts will get more involved in the Raglan Shire (tinies!) community. Those l’il critters sure know how to have fun building and making stuffs – it’s part of what got me out of my blue funk, going to their events.

    I wish the Szyzygy group lots of luck – they have an interesting and creative bunch of people. I wish my own communities luck, too – for now they’re willing to do what needs to be done to maintain group lands and group ties.

    If only Linden Lab were as interested in supporting community – they fail to see that a small reduction in tier would likely result in a lot of people deciding to either increase land holdings, or in new owners and renters deciding to give it a whirl.

    LL might find they have more customers. And then they might do something about the awful retention rate, where millions sign up over the years but only a tiny percentage stick around long enough to learn how to fly, dress, shop, walk, and socialize. They might see an improvement in the concurrency rates, where no more than 30.000-60,000 are logged in at any one time.

    And then pigs could fly, but anything is possible in Second Life.

  • ACK! Yes, I’m still around, and I missed my own rezday #SecondLife

    Screenshot of Second Life profile

    I fell out of the world more than a month ago. Went on vacation with a rather antique Dell Inspiron laptop (oh, and my partner Rock as well!) and wasn’t able to log in using any of the various Second Life viewers at all. Then, wouldn’t you know it, all our favorite shows started up again, and some new ones started, and I was catching up on stuff via TiVo that I missed when I was inworld struggling with textures or animations or whatnot. I’ve been taking a long, long break from the kind of stress that had me up until 4am working on STEAM hunt gifts.

    That doesn’t mean I haven’t been reading my friends’ blogs, or keeping abreast of current events like yesterday’s #adaywithoutProk.

    Woops, yesterday was my 4th rezday, too. Oh, well.

    I’ve even following along, lamely, with the viewer issues (Crap Mariner’s still firing up Phoenix, but also giving the beta V3.2 a whirl on his older laptop). Well, my laptop has an nVidia GeForce 5500 whatzit thingwhammy, and it was my only way of accessing Second Life my first 2 years inworld. So I was kind of watching the technical issues get ironed out (without actually bothering to dip a toe in the drama pond).

    Last night, on a whim, I uninstalled all the various viewers from the laptop, plus some other cruft that didn’t need to be on it anymore, and installed the Dev V3.2 viewer just to see if it would run (nothing newer than the “old” main Viewer 1 worked).

    Well, huh. It ran, pretty well, and the framerate was MUCH better than the last version of V2 that was on there. I got the “your laptop is completely inadequate, your video card is unsupported, and you should curl up in a ball in the corner and cry” warning. And the graphics setting was on the lowest level. I didn’t mess with it too much (no tinkering with basic shaders) and I was using a touchpad instead of a mouse, so I couldn’t swing the camera around in the way that usually gar-ron-tees a crash.

    But: I didn’t crash, I could move quite well and smoothly, and once the textures loaded, everything looked pretty good.

    I don’t see if they have a Firestorm or Imprudence-style onboard AO, but I have a decent non-free one that I use for my 2 main alts, and a very nice free one I stumbled onto for my scamp/inworld tomboy AV, Bug.

    In a word, it works, well enough that my next vacation or weekend away won’t necessarily mean a Second Lifeless condition.

    And then today I ran across this at The Virtual World Technologist:

    More on the dev versions of SL’s Viewer.

    A side note, I’m not going to refer to Viewer 2 or Viewer 3. It’s the SL Viewer. V2 was used to note the difference between their old – and now obsolete – V1, but it’s easier to say SL Viewer and SL V1.

    So there.

    The viewer team have done a lot to make this a better viewer than its predecessor. But it still has some bugs. Scrolling is an issue now. It can be very frustrating because pretty much everywhere you would use scroll, you can’t. It’s painful, and Firestorm inherited it in their latest non-public version.

    Another digression – you don’t want to use the non-public versions because it means clearing settings and cache on every install. And I install every single day.

    The good thing I’m hearing is that LL is going to focus their energies more on existing problems and less on upgrades and improvement. Let’s hope they make good on that.

    This is acceptable. There’s positive improvement, there’s movement in the right direction, and I’m feeling the itch again to get back inworld and see some friends. On the other hand, I have to decide whether to chuck my very modest building and SL Marketplace efforts and just embrace my true nature: I’m a casual, and a non-creative.

    There, I said it. I’m a casual, and I’m just not that creative. My GIMP “skills” suck, I’m not a scripter, and I don’t have the time or inclination to devote to virtual mastercrafting.

    But I’m a really good dancer. And a fun chatter. And I take decent photos if I take the time to really make them nice in GIMP.

    Meh, we’ll see, but I hope to hang out inworld in the days and weeks to come. Even if it’s via the laptop from the comfort of the couch.

  • Steelhead St Helens in Second Life to go BEWM Friday 7pm SLT! Fun!

    Full Moon and Aurora Over Steelhead St Helens

    I’m really, really starting to enjoy the views on my little chunk of virtual paradise in Second Life: Steelhead St Helens. The reboot/rebuild that TotalLunar Eclipse did is really starting to come together, and new neighbors with pretty new houses and cabins have appeared, along with a horse ranch and some gypsy wagons. The church and sawmill have returned, and it’s all starting to look like… a rural community. It feels like one, too.

    Hint: Land is still availablel. IM TotalLunar Eclipse for information.

    Following a town meeting at Steelhead more on that later, I met with a few of the locals, human and otherwise. One of the elvenfolk, a TotalLunar Eclipse, told me his partner Tensai Hilra planned to do a controlled explosion at the nearby Mt. St. Helens, in order to prevent or postpone a much larger eruption predicted at a later date. However, he suggested there might be alterior motivations, "I think people just want a boom."

    via Second Life Newser: Mt. St. Helens to Blow this Friday, Says Steelhead Scientist.

    It was great to see this news item in my feed today – I’ve been happily building my new shop and it’s almost ready, PLUS the rooftop deck has a great view of Spirit Lake and Mt St Helens. So all my friends and acquaintances and spambots are invited to drop by, and I’ll give you a FREE commemorative hat.

    Also possibly an umbrella to keep the ash off your shoulders.

    I’ve managed to get the one-prim vendor working, finally, that had been giving me problems, so there’s actually stuff to buy too. Also, I’ve got one of Clover’s Kitchen vendors out as well (need to look over the products in the others – maybe the food and drink one too).

    Dhughan has been busy, too, and hopes to have something to give out as well at his new shop in Shanghai. More on that from him later.

    I’ll have some photos to upload and share here, too. Lots has been going on, lots of new neighbors in St Helens, lots of fun changes, and just a little cowering.

    More Cowering
  • Careers | Linden Lab: Something Magical Happening?

    Meet Rodvik Linden

    Rodvik Linden: Stay On Target

    There’ve been good things happening at Second Life/Linden Labs lately; Viewer 2 is improving, new-ish CEO Rod Humble/Rodvik Linden is actively engaged and sometimes actually building and making stuffs, there’s renewed emphasis on customer support and recapturing the irrepressible magic.

    Yes, yes, yes, there are still lots of problems, lots of hurt feelings, lots of nay-sayers saying nay (no linky love).

    But there are trends to watch at Tateru Nino’s stats page that are interesting.

    And now, the Lab is hiring again, after years of layoff announcements and sad farewells to popular Lindens who had virtual “face time” with Residents inworld.  This hiring announcement reflects this emphasis, which can only be a good sign.

    On the other hand (or paw or claw as you are so inclined), the continuing exodus of the greatest makers and content creators is worrisome, due to burnout, high tier cost, high sim activation fees, billing problems, and a perceived sense of benign neglect. Not only that, but educators and corporations no longer see SL as the magical solution to distance learning, collaborative learning, or remote meetings. It’s just too hard to get people to the point where they’re in the right place, looking at the right thing, able to hear the discussion and/or participate in chat.

    If they all go, all us middle managers, telephone sanitizers and manicurists will have to step up this season’s leaf production by 400%.

    I’m just an ordinary smallholding mainlander, but group chats and blogs lately point to some grim realities; a lot of sims are in danger of closing because simholders can’t afford tier. We all know someone who’s thinking of pulling back, or pulling out entirely. I hope that the increased emphasis on the customer experience since Rodvik took the wheel of the magic bus will lead to a reversal of these trends.

    Help with tier levels, a return of the homestead pricing for people that aren’t already full simholders, and more generous deals for educators and nonprofits again would help. Or perhaps the ability to append a homestead sim to a friend or groups existing sim? This would help cement ties and keep content creation affordable. Maybe this is already possible, and I’m late to the party as usual. But as… self-serving as I find many of Hamlet Au’s posts at NWN these days (most seem to be aimed at driving traffic past his ad banners, which detracts from any actual virtual world journalism IMHO), he’s right about one thing. The land-based economy of Second Life is not sustainable if current land and estate owners can’t afford to keep it, and potential land and estate owners can’t afford to buy it in the first place, let alone participate in Second Life due to the high learning curve presented by the initial sign in process.

    The struggles and objections people have had with and to Viewer 2, which was supposed to be aimed at the “new user” to make it faster, easier, and more fun to start living their own Second Life, are slowly being overcome. Even I am finally giving it a whirl, now that they finally made an advanced build mode a configurable preference. I have to admit the shadows I implemented with the latest release made me go all drooly and oogly, and I need to start taking more photos with it to compare with Imprudence.

    So thanks to a mention on Twitter in Cathy L Anderson’s stream, I’m quite cheered to see that the Lab is hiring, and not only that, they’re trying to recapture the lightning-in-a-bottle from the early years: Linden Labs/Careers

    At Linden Lab, creativity and innovation drive our business. After all, we’re the largest and most successful virtual world out there. We work hard and have plenty of fun along the way. At the end of the day, as Lindens, we know that it’s our job to make dreams come true for our customers. It’s all just part of our culture, the fabric of what makes us tick. Come join our team filled with talented, smart people who believe in bringing the magic of virtual worlds to life. Second Life, that is.

    They’re not just for potential Labbies who live in the Bay Area, either:

    Unless noted, all jobs listed are for all locations: Boston, Davis, San Francisco, Seattle and Virginia.
    Position Title
    Senior QA Engineer
    Senior Software Engineer
    QA Engineer
    Software Automation Engineer
    Customer Relations Representative
    Fraud Specialist
    Software Engineer, Payments
    Front End Web Developer
    Software Integration Engineer
    Senior Program Manager, Operations
    Senior Systems Engineer

  • I Too Am A #SecondLife Hoarder

    Just like this woman here, except that most of my stuff is not rezzed, it’s just sitting in my inventory making me wonder “what the hell is that?” And then a lot more of it is boxed up in an “organizer” which isn’t really that useful, and consists of freebies from various seasonal hunts that are individually nice, but collectively are a nightmare.

    What to do? The memories! I can’t dump them!

  • Selling Parcels In Tintafel UPDATE: 1 Down, 2 To Go

    I’ve listed the following parcels for sale but of course it takes Search forever to register them as such – and I reduced the price on the first one, which of course is still showing at the original price on the big map. Now I see why so many SLoggers complain about search, in my dim and vaguely informed way.

    Current prices are set for $L2500 for the 512 parcels and $L5000 for the 1024 but I’m totally open to offers. I just didn’t want them to sell off to bots before some of my neighbors and friends had a chance to take a look. IM me or drop a notecard, any reasonable offer cheerfully entertained (with tea and biscuits)!

    UPDATE: the first parcel sold today. This cheers me up no end. In the meantime I’ve been building my new house on the big parcel that I’ll be keeping for doing larger builds on.

    First parcel – 512 “Primlot” on the northwest side of Tintafel. SOLD!

    That’s all right then – seems I guessed about right on the going rate in the area.  Now for the last two that I’m letting go:


    Second Life land in Tintafel
    512 Primlot on the West side of Tintafel

    Second parcel – 512 “Greenhouse” on the west side (contiguous with larger 1024 parcel)

    Second Life land in Tintafel
    1024 parcel adjoins Greenhouse 512 parcel

    Third and largest parcel – 1024 “Nursery” on the west side, contiguous with “Greenhouse”