The last time I visited Ferd’s invaluable Phaze Demesnes website to check on a script, I noticed that he had a workflow for working with Blender for Second Life or OpenSim, but it was leading to a 404 error. It’s … Continue reading
Category Archives: Second Life
The amazing and totally not copyright-infringing 2 Daffy French Robots performed for the second time since August in a specially constructed multimedia performance space in Steelhead Port Harbor. As it was Halloween, the outfits were more outrageous than normal. Yes, … Continue reading
Thank God, I was getting really tired of the lame lighting and phototools in Kokua. We had hoped to be able to have all the latest Linden Lab bug fixes and service improvements in our next release, but it looks … Continue reading
I haven’t had very much to do with marketing groups; I belong to a Victorian shopkeepers one that’s kind of invitation only, but haven’t quite gotten my role updated to “can send notices of new products to the group” yet. … Continue reading
I haven’t had very much to do with marketing groups; I belong to a Victorian shopkeepers one that’s kind of invitation only, but haven’t quite gotten my role updated to “can send notices of new products to the group” yet. … Continue reading
Recently, several bloggers have reported that Linden Lab is working on an official mobile client and they’ve sent emails to people (I assume the sorts of people who update their blogs more frequently than I do). I would really, really, … Continue reading
Crossposted from my main blog, since I follow a few people from here: Recently, several bloggers have reported that Linden Lab is working on an official mobile client and they’ve sent emails to people (I assume the sorts of people … Continue reading
I have been absent of late bumbling around in the typist’s life of so-called “reality,” but I happened to log in to deal with a customer service issue yesterday, and resolved to log in today to get more chores done. … Continue reading
Just listed at the Marketplace – as I thought, it took about as long to create the marketing textures as it did to create the original hat, although I spent a lot of time tweaking this one. It’s a unisex … Continue reading
This was listed at the Marketplace a while back – as I thought, it took about as long to create the marketing textures as it did to create the original hat, although I spent a lot of time tweaking this … Continue reading